using System; using Server.Items; namespace Server.Mobiles { public class EvilWanderingHealer : BaseHealer { [Constructable] public EvilWanderingHealer() { this.Title = (Core.AOS) ? "the Priest Of Mondain" : "the evil wandering healer"; this.Karma = -10000; this.AddItem(new GnarledStaff()); this.SetSkill(SkillName.Camping, 80.0, 100.0); this.SetSkill(SkillName.Forensics, 80.0, 100.0); this.SetSkill(SkillName.SpiritSpeak, 80.0, 100.0); } public EvilWanderingHealer(Serial serial) : base(serial) { } public override bool CanTeach { get { return true; } } public override bool AlwaysMurderer { get { return true; } } public override bool ClickTitle { get { return false; } }// Do not display title in OnSingleClick public override bool CheckTeach(SkillName skill, Mobile from) { if (!base.CheckTeach(skill, from)) return false; return (skill == SkillName.Anatomy) || (skill == SkillName.Camping) || (skill == SkillName.Forensics) || (skill == SkillName.Healing) || (skill == SkillName.SpiritSpeak); } public override bool CheckResurrect(Mobile m) { if (Core.AOS && m.Criminal) { this.Say(501222); // Thou art a criminal. I shall not resurrect thee. return false; } return true; } public override void OnDeath(Container c) { base.OnDeath(c); if (Core.ML && Utility.RandomDouble() <= 0.25) c.AddItem(Loot.Construct(typeof(MapFragment))); } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)1); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); if (version < 1 && this.Title == "the wandering healer" && Core.AOS) this.Title = "the priest of Mondain"; } } }