using System; using Server.Items; namespace Server.Engines.Quests { public class Drithen : MondainQuester { [Constructable] public Drithen() : base("Drithen", "the fierce") { } public Drithen(Serial serial) : base(serial) { } public override Type[] Quests { get { return new Type[] { typeof(TaleOfTailQuest), typeof(PointyEarsQuest) }; } } public override void InitBody() { this.InitStats(100, 100, 25); this.Female = false; this.Race = Race.Human; this.Hue = 0x840F; } public override void InitOutfit() { this.AddItem(new Backpack()); this.AddItem(new ElvenBoots(0x723)); this.AddItem(new LongPants(0x549)); this.AddItem(new Tunic(0x72B)); this.AddItem(new Cloak(0x30)); } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } }