using System; using Server.Items; using Server.Mobiles; namespace Server.Engines.Quests { public class ThinningTheHerdQuest : BaseQuest { public ThinningTheHerdQuest() : base() { this.AddObjective(new SlayObjective(typeof(Goat), "goats", 10)); this.AddReward(new BaseReward(typeof(SmallTrinketBag), 1072268)); } /* Thinning the Herd */ public override object Title { get { return 1072249; } } /* Psst! Hey ... psst! Listen, I need some help here but it's gotta be hush hush. I don't want THEM to know I'm onto them. They watch me. I've seen them, but they don't know that I know what I know. You know? Anyway, I need you to scare them off by killing a few of them. That'll send a clear message that I won't suffer goats watching me! */ public override object Description { get { return 1072263; } } /* Well, okay. But if you decide you are up for it after all, c'mon back and see me. */ public override object Refuse { get { return 1072270; } } /* You're not quite done yet. Get back to work! */ public override object Uncomplete { get { return 1072271; } } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } public class Clehin : MondainQuester { [Constructable] public Clehin() : base("Clehin", "the soil nurturer") { this.SetSkill(SkillName.Meditation, 60.0, 83.0); this.SetSkill(SkillName.Focus, 60.0, 83.0); } public Clehin(Serial serial) : base(serial) { } public override Type[] Quests { get { return new Type[] { typeof(CreepyCrawliesQuest), typeof(MongbatMenaceQuest), typeof(SpecimensQuest), typeof(ThinningTheHerdQuest) }; } } public override void InitBody() { this.InitStats(100, 100, 25); this.Female = true; this.Race = Race.Elf; this.Hue = 0x8362; this.HairItemID = 0x2FC2; this.HairHue = 0x324; } public override void InitOutfit() { this.AddItem(new ElvenBoots()); this.AddItem(new LeafTonlet()); this.AddItem(new ElvenShirt()); } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } }