using System; using Server.Items; using Server.Mobiles; namespace Server.Engines.Quests { public class IntoTheVoidQuest : BaseQuest { public IntoTheVoidQuest() : base() { AddObjective(new SlayObjective(typeof(BaseVoidCreature), "Void Daemons", 10)); AddReward(new BaseReward(typeof(AbyssReaver), 1112694)); // Abyss Reaver } public override bool DoneOnce { get { return true; } } public override object Title { get { return 1112687; } } public override object Description { get { return 1112690; } } public override object Refuse { get { return 1112691; } } public override object Uncomplete { get { return 1112692; } } public override object Complete { get { return 1112693; } } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } public class Agralem : MondainQuester { [Constructable] public Agralem() : base("Agralem", "the Bladeweaver") { SetSkill(SkillName.Anatomy, 65.0, 90.0); SetSkill(SkillName.MagicResist, 65.0, 90.0); SetSkill(SkillName.Tactics, 65.0, 90.0); SetSkill(SkillName.Throwing, 65.0, 90.0); } public Agralem(Serial serial) : base(serial) { } public override void Advertise() { Say(1112688); // Daemons from the void! They must be vanquished! } public override Type[] Quests { get { return new Type[] { typeof(IntoTheVoidQuest) }; } } public override void InitBody() { InitStats(100, 100, 25); CantWalk = true; Race = Race.Gargoyle; Hue = 34536; HairItemID = 0x425D; HairHue = 0x31D; } public override void InitOutfit() { AddItem(new Cyclone()); AddItem(new GargishLeatherKilt(2305)); AddItem(new GargishLeatherChest(2305)); AddItem(new GargishLeatherArms(2305)); } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } }