using System; using System.Collections.Generic; using Server.ContextMenus; using Server.Gumps; using Server.Multis; using Server.Network; namespace Server.Items { [FlipableAttribute(0x234C, 0x234D)] public class RoseOfTrinsic : Item, ISecurable, ICommodity { private static readonly TimeSpan m_SpawnTime = TimeSpan.FromHours(4.0); private int m_Petals; private DateTime m_NextSpawnTime; private SpawnTimer m_SpawnTimer; private SecureLevel m_Level; [Constructable] public RoseOfTrinsic() : base(0x234D) { this.Weight = 1.0; this.LootType = LootType.Blessed; this.m_Petals = 0; this.StartSpawnTimer(TimeSpan.FromMinutes(1.0)); } public RoseOfTrinsic(Serial serial) : base(serial) { } TextDefinition ICommodity.Description { get { return LabelNumber; } } bool ICommodity.IsDeedable { get { return true; } } public override int LabelNumber { get { return 1062913; } }// Rose of Trinsic [CommandProperty(AccessLevel.GameMaster)] public SecureLevel Level { get { return this.m_Level; } set { this.m_Level = value; } } [CommandProperty(AccessLevel.GameMaster)] public int Petals { get { return this.m_Petals; } set { if (value >= 10) { this.m_Petals = 10; this.StopSpawnTimer(); } else { if (value <= 0) this.m_Petals = 0; else this.m_Petals = value; this.StartSpawnTimer(m_SpawnTime); } this.InvalidateProperties(); } } public override void GetProperties(ObjectPropertyList list) { base.GetProperties(list); list.Add(1062925, this.Petals.ToString()); // Petals: ~1_COUNT~ } public override void GetContextMenuEntries(Mobile from, List list) { base.GetContextMenuEntries(from, list); SetSecureLevelEntry.AddTo(from, this, list); } public override void OnDoubleClick(Mobile from) { if (!from.InRange(this.GetWorldLocation(), 2)) { from.LocalOverheadMessage(MessageType.Regular, 0x3B2, 1019045); // I can't reach that. } else if (this.Petals > 0) { from.AddToBackpack(new RoseOfTrinsicPetal(this.Petals)); this.Petals = 0; } } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.WriteEncodedInt((int)0); // version writer.WriteEncodedInt((int)this.m_Petals); writer.WriteDeltaTime((DateTime)this.m_NextSpawnTime); writer.WriteEncodedInt((int)this.m_Level); } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadEncodedInt(); this.m_Petals = reader.ReadEncodedInt(); this.m_NextSpawnTime = reader.ReadDeltaTime(); this.m_Level = (SecureLevel)reader.ReadEncodedInt(); if (this.m_Petals < 10) this.StartSpawnTimer(this.m_NextSpawnTime - DateTime.UtcNow); } private void StartSpawnTimer(TimeSpan delay) { this.StopSpawnTimer(); this.m_SpawnTimer = new SpawnTimer(this, delay); this.m_SpawnTimer.Start(); this.m_NextSpawnTime = DateTime.UtcNow + delay; } private void StopSpawnTimer() { if (this.m_SpawnTimer != null) { this.m_SpawnTimer.Stop(); this.m_SpawnTimer = null; } } private class SpawnTimer : Timer { private readonly RoseOfTrinsic m_Rose; public SpawnTimer(RoseOfTrinsic rose, TimeSpan delay) : base(delay) { this.m_Rose = rose; this.Priority = TimerPriority.OneMinute; } protected override void OnTick() { if (this.m_Rose.Deleted) return; this.m_Rose.m_SpawnTimer = null; this.m_Rose.Petals++; } } } public class RoseOfTrinsicPetal : Item { [Constructable] public RoseOfTrinsicPetal() : this(1) { } [Constructable] public RoseOfTrinsicPetal(int amount) : base(0x1021) { this.Stackable = true; this.Amount = amount; this.Weight = 1.0; this.Hue = 0xE; } public RoseOfTrinsicPetal(Serial serial) : base(serial) { } public override int LabelNumber { get { return 1062926; } }// Petal of the Rose of Trinsic public override void OnDoubleClick(Mobile from) { if (!this.IsChildOf(from.Backpack)) { from.SendLocalizedMessage(1042038); // You must have the object in your backpack to use it. } else if (from.GetStatMod("RoseOfTrinsicPetal") != null) { from.SendLocalizedMessage(1062927); // You have eaten one of these recently and eating another would provide no benefit. } else { from.PlaySound(0x1EE); from.AddStatMod(new StatMod(StatType.Str, "RoseOfTrinsicPetal", 5, TimeSpan.FromMinutes(5.0))); this.Consume(); } } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.WriteEncodedInt((int)0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadEncodedInt(); } } }