using System; namespace Server.Items { public class TribalBerry : Item, ICommodity { TextDefinition ICommodity.Description { get { return LabelNumber; } } bool ICommodity.IsDeedable { get { return true; } } public override int LabelNumber { get { return 1040001; } }// tribal berry [Constructable] public TribalBerry() : this(1) { } [Constructable] public TribalBerry(int amount) : base(0x9D0) { Weight = 1.0; Stackable = true; Amount = amount; Hue = 6; } public TribalBerry(Serial serial) : base(serial) { } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)0); } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } }