using System; namespace Server.Items { [Flipable(0x1051, 0x1052)] public class AxleGears : Item { [Constructable] public AxleGears() : this(1) { } [Constructable] public AxleGears(int amount) : base(0x1051) { this.Stackable = true; this.Amount = amount; this.Weight = 1.0; } public AxleGears(Serial serial) : base(serial) { } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } }