using System; namespace Server.Items { public class AndrosGratitude : SmithHammer { [Constructable] public AndrosGratitude() : base(10) { this.LootType = LootType.Blessed; } public AndrosGratitude(Serial serial) : base(serial) { } public override int LabelNumber { get { return 1075345; } }// Andros’ Gratitude public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } }