using System; namespace Server.Items { public class RubyMace : DiamondMace { [Constructable] public RubyMace() { this.Attributes.WeaponDamage = 5; } public RubyMace(Serial serial) : base(serial) { } public override int LabelNumber { get { return 1073529; } }// ruby mace public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.WriteEncodedInt(0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadEncodedInt(); } } }