using System; namespace Server.Items { [FlipableAttribute(0xE87, 0xE88)] public class Pitchfork : BaseSpear { [Constructable] public Pitchfork() : base(0xE87) { Weight = 11.0; } public Pitchfork(Serial serial) : base(serial) { } public override WeaponAbility PrimaryAbility { get { return WeaponAbility.BleedAttack; } } public override WeaponAbility SecondaryAbility { get { return WeaponAbility.Dismount; } } public override int AosStrengthReq { get { return 55; } } public override int AosMinDamage { get { return 12; } } public override int AosMaxDamage { get { return 15; } } public override int AosSpeed { get { return 43; } } public override float MlSpeed { get { return 2.50f; } } public override int OldStrengthReq { get { return 15; } } public override int OldMinDamage { get { return 4; } } public override int OldMaxDamage { get { return 16; } } public override int OldSpeed { get { return 45; } } public override int InitMinHits { get { return 31; } } public override int InitMaxHits { get { return 60; } } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } }