using System; namespace Server.Items { //Based Of Tessen [FlipableAttribute(0x48CC, 0x48CD)] public class GargishTessen : BaseBashing { [Constructable] public GargishTessen() : base(0x48CC) { this.Weight = 6.0; this.Layer = Layer.TwoHanded; } public GargishTessen(Serial serial) : base(serial) { } public override WeaponAbility PrimaryAbility { get { return WeaponAbility.Feint; } } public override WeaponAbility SecondaryAbility { get { return WeaponAbility.DualWield; } } public override int AosStrengthReq { get { return 10; } } public override int AosMinDamage { get { return 10; } } public override int AosMaxDamage { get { return 13; } } public override int AosSpeed { get { return 50; } } public override float MlSpeed { get { return 2.00f; } } public override int OldStrengthReq { get { return 10; } } public override int OldMinDamage { get { return 10; } } public override int OldMaxDamage { get { return 12; } } public override int OldSpeed { get { return 50; } } public override int DefHitSound { get { return 0x232; } } public override int DefMissSound { get { return 0x238; } } public override int InitMinHits { get { return 55; } } public override int InitMaxHits { get { return 60; } } public override WeaponAnimation DefAnimation { get { return WeaponAnimation.Bash2H; } } public override Race RequiredRace { get { return Race.Gargoyle; } } public override bool CanBeWornByGargoyles { get { return true; } } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } }