using System; namespace Server.Items { public class Beads : Item { [Constructable] public Beads() : base(0x108B) { this.Weight = 1.0; } public Beads(Serial serial) : base(serial) { } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)0); } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } }