using System; namespace Server.Items { [FlipableAttribute(0x13f0, 0x13f1)] public class RingmailLegs : BaseArmor { [Constructable] public RingmailLegs() : base(0x13F0) { Weight = 15.0; } public RingmailLegs(Serial serial) : base(serial) { } public override int BasePhysicalResistance { get { return 3; } } public override int BaseFireResistance { get { return 3; } } public override int BaseColdResistance { get { return 1; } } public override int BasePoisonResistance { get { return 5; } } public override int BaseEnergyResistance { get { return 3; } } public override int InitMinHits { get { return 40; } } public override int InitMaxHits { get { return 50; } } public override int AosStrReq { get { return 40; } } public override int OldStrReq { get { return 20; } } public override int OldDexBonus { get { return -1; } } public override int ArmorBase { get { return 22; } } public override ArmorMaterialType MaterialType { get { return ArmorMaterialType.Ringmail; } } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)0); } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } }