using System; namespace Server.Items { public class CrimsonSwordBelt : SwordBelt { public override int LabelNumber { get { return 1159212; } } // crimson sword belt [Constructable] public CrimsonSwordBelt() : base() { Attributes.BonusDex = 5; Attributes.BonusHits = 10; Attributes.RegenHits = 2; } public CrimsonSwordBelt(Serial serial) : base(serial) { } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } }