using System; namespace Server.Items { [Furniture] public class ElegantLowTable : CraftableFurniture { [Constructable] public ElegantLowTable() : base(0x2819) { this.Weight = 1.0; } public ElegantLowTable(Serial serial) : base(serial) { } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)0); } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } [Furniture] public class PlainLowTable : CraftableFurniture { [Constructable] public PlainLowTable() : base(0x281A) { this.Weight = 1.0; } public PlainLowTable(Serial serial) : base(serial) { } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)0); } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } [Furniture] [Flipable(0xB90, 0xB7D)] public class LargeTable : CraftableFurniture { [Constructable] public LargeTable() : base(0xB90) { this.Weight = 1.0; } public LargeTable(Serial serial) : base(serial) { } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)0); } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); if (this.Weight == 4.0) this.Weight = 1.0; } } [Furniture] [Flipable(0xB35, 0xB34)] public class Nightstand : CraftableFurniture { [Constructable] public Nightstand() : base(0xB35) { this.Weight = 1.0; } public Nightstand(Serial serial) : base(serial) { } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)0); } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); if (this.Weight == 4.0) this.Weight = 1.0; } } [Furniture] [Flipable(0xB8F, 0xB7C)] public class YewWoodTable : CraftableFurniture { [Constructable] public YewWoodTable() : base(0xB8F) { this.Weight = 1.0; } public YewWoodTable(Serial serial) : base(serial) { } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)0); } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); if (this.Weight == 4.0) this.Weight = 1.0; } } [Furniture] public class TerMurStyleTable : Item { public override int LabelNumber { get { return 1095321; } } // Ter-Mur style table [Constructable] public TerMurStyleTable() : base(0x4041) { Weight = 10.0; } public TerMurStyleTable(Serial serial) : base(serial) { } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)0); } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } }