using System; namespace Server.Items { public class PlayingCards : Item { [Constructable] public PlayingCards() : base(0xFA3) { this.Movable = true; this.Stackable = false; } public PlayingCards(Serial serial) : base(serial) { } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)0); } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } }