using System; namespace Server.Items { [Furniture] public class GiantReplicaAcorn : CraftableFurniture { [Constructable] public GiantReplicaAcorn() : base(0x2D4A) { this.Weight = 1.0; } public GiantReplicaAcorn(Serial serial) : base(serial) { } public override int LabelNumber { get { return 1072889; } }// giant replica acorn public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } }