using System; using Reward = Server.Engines.Quests.BaseReward; namespace Server.Items { public class JaacarBox : WoodenBox { [Constructable] public JaacarBox() : base() { Movable = true; Hue = 1266; DropItem(new RecipeScroll(500)); } public JaacarBox(Serial serial) : base(serial) { } public override string DefaultName { get { return "Jaacar Reward Box"; } } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } }