using System; namespace Server.Items { public class EssenceBox : WoodenBox { [Constructable] public EssenceBox() : base() { this.Movable = true; this.Hue = 2306; this.DropItem(Loot.RandomEssence()); } public EssenceBox(Serial serial) : base(serial) { } public override int LabelNumber { get { return 1113770; } }//Essence Box public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } }