using System; namespace Server.Items { public class HealScroll : SpellScroll { [Constructable] public HealScroll() : this(1) { } [Constructable] public HealScroll(int amount) : base(3, 0x1F31, amount) { } public HealScroll(Serial serial) : base(serial) { } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } }