namespace Server.Items { public abstract class BaseWaterContainer : Container, IHasQuantity { private int m_Quantity; public BaseWaterContainer(int Item_Id, bool filled) : base(Item_Id) { Quantity = (filled) ? MaxQuantity : 0; } public BaseWaterContainer(Serial serial) : base(serial) { } public abstract int voidItem_ID { get; } public abstract int fullItem_ID { get; } public abstract int MaxQuantity { get; } public override int DefaultGumpID { get { return 0x3e; } } [CommandProperty(AccessLevel.GameMaster)] public virtual bool IsEmpty { get { return (m_Quantity <= 0); } } [CommandProperty(AccessLevel.GameMaster)] public virtual bool IsFull { get { return (m_Quantity >= MaxQuantity); } } [CommandProperty(AccessLevel.GameMaster)] public virtual int Quantity { get { return m_Quantity; } set { if (value != m_Quantity) { m_Quantity = (value < 1) ? 0 : (value > MaxQuantity) ? MaxQuantity : value; Movable = (!IsLockedDown) ? IsEmpty : false; ItemID = (IsEmpty) ? voidItem_ID : fullItem_ID; if (!IsEmpty) { IEntity rootParent = RootParentEntity; if (rootParent != null && rootParent.Map != null && rootParent.Map != Map.Internal) MoveToWorld(rootParent.Location, rootParent.Map); } InvalidateProperties(); } } } public override void OnDoubleClick(Mobile from) { if (IsEmpty) { base.OnDoubleClick(from); } } public override void OnSingleClick(Mobile from) { if (IsEmpty) { base.OnSingleClick(from); } else { if (Name == null) LabelTo(from, LabelNumber); else LabelTo(from, Name); } } public override void OnAosSingleClick(Mobile from) { if (IsEmpty) { base.OnAosSingleClick(from); } else { if (Name == null) LabelTo(from, LabelNumber); else LabelTo(from, Name); } } public override void GetProperties(ObjectPropertyList list) { if (IsEmpty) { base.GetProperties(list); } else { AddNameProperty(list); } } public override bool OnDragDropInto(Mobile from, Item item, Point3D p) { if (!IsEmpty) { return false; } return base.OnDragDropInto(from, item, p); } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)0); // version writer.Write((int)m_Quantity); } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); m_Quantity = reader.ReadInt(); } } }