using System; using Server.Engines.Craft; namespace Server.Items { [Alterable(typeof(DefTinkering), typeof(GargishBrightsightLenses))] public class BrightsightLenses : ElvenGlasses { public override bool IsArtifact { get { return true; } } [Constructable] public BrightsightLenses() { Hue = 0x501; Attributes.NightSight = 1; Attributes.RegenMana = 3; ArmorAttributes.SelfRepair = 3; } public BrightsightLenses(Serial serial) : base(serial) { } public override int LabelNumber { get { return 1075039; } }// Brightsight Lenses public override int BasePhysicalResistance { get { return 9; } } public override int BaseFireResistance { get { return 29; } } public override int BaseColdResistance { get { return 7; } } public override int BasePoisonResistance { get { return 8; } } public override int BaseEnergyResistance { get { return 7; } } public override int InitMinHits { get { return 255; } } public override int InitMaxHits { get { return 255; } } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)1); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); if (version < 1) { this.WeaponAttributes.SelfRepair = 0; this.ArmorAttributes.SelfRepair = 3; } } } [Alterable(typeof(DefTinkering), typeof(GargishBrightsightLenses))] public class GargishBrightsightLenses : GargishGlasses { public override bool IsArtifact { get { return true; } } [Constructable] public GargishBrightsightLenses() { Hue = 0x501; Attributes.NightSight = 1; Attributes.RegenMana = 3; ArmorAttributes.SelfRepair = 3; } public GargishBrightsightLenses(Serial serial) : base(serial) { } public override int LabelNumber { get { return 1075039; } }// Brightsight Lenses public override int BasePhysicalResistance { get { return 9; } } public override int BaseFireResistance { get { return 29; } } public override int BaseColdResistance { get { return 7; } } public override int BasePoisonResistance { get { return 8; } } public override int BaseEnergyResistance { get { return 7; } } public override int InitMinHits { get { return 255; } } public override int InitMaxHits { get { return 255; } } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)1); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } }