using System; namespace Server.Items { public class RoyalZooStuddedLegs : StuddedLegs { public override bool IsArtifact { get { return true; } } [Constructable] public RoyalZooStuddedLegs() : base() { Hue = 0x109; Attributes.BonusHits = 2; Attributes.BonusMana = 3; Attributes.LowerManaCost = 10; ArmorAttributes.MageArmor = 1; } public RoyalZooStuddedLegs(Serial serial) : base(serial) { } public override int LabelNumber { get { return 1073223; } }// Studded Armor of the Britannia Royal Zoo public override int BasePhysicalResistance { get { return 10; } } public override int BaseFireResistance { get { return 10; } } public override int BaseColdResistance { get { return 10; } } public override int BasePoisonResistance { get { return 10; } } public override int BaseEnergyResistance { get { return 10; } } public override int InitMinHits { get { return 255; } } public override int InitMaxHits { get { return 255; } } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } public class RoyalZooStuddedGloves : StuddedGloves { public override bool IsArtifact { get { return true; } } [Constructable] public RoyalZooStuddedGloves() : base() { Hue = 0x109; Attributes.BonusHits = 2; Attributes.BonusMana = 3; Attributes.LowerManaCost = 10; ArmorAttributes.MageArmor = 1; } public RoyalZooStuddedGloves(Serial serial) : base(serial) { } public override int LabelNumber { get { return 1073223; } }// Studded Armor of the Britannia Royal Zoo public override int BasePhysicalResistance { get { return 10; } } public override int BaseFireResistance { get { return 10; } } public override int BaseColdResistance { get { return 10; } } public override int BasePoisonResistance { get { return 10; } } public override int BaseEnergyResistance { get { return 10; } } public override int InitMinHits { get { return 255; } } public override int InitMaxHits { get { return 255; } } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } public class RoyalZooStuddedGorget : StuddedGorget { public override bool IsArtifact { get { return true; } } [Constructable] public RoyalZooStuddedGorget() : base() { Hue = 0x109; Attributes.BonusHits = 2; Attributes.BonusMana = 3; Attributes.LowerManaCost = 10; ArmorAttributes.MageArmor = 1; } public RoyalZooStuddedGorget(Serial serial) : base(serial) { } public override int LabelNumber { get { return 1073223; } }// Studded Armor of the Britannia Royal Zoo public override int BasePhysicalResistance { get { return 10; } } public override int BaseFireResistance { get { return 10; } } public override int BaseColdResistance { get { return 10; } } public override int BasePoisonResistance { get { return 10; } } public override int BaseEnergyResistance { get { return 10; } } public override int InitMinHits { get { return 255; } } public override int InitMaxHits { get { return 255; } } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } public class RoyalZooStuddedArms : StuddedArms { public override bool IsArtifact { get { return true; } } [Constructable] public RoyalZooStuddedArms() : base() { Hue = 0x109; Attributes.BonusHits = 2; Attributes.BonusMana = 3; Attributes.LowerManaCost = 10; ArmorAttributes.MageArmor = 1; } public RoyalZooStuddedArms(Serial serial) : base(serial) { } public override int LabelNumber { get { return 1073223; } }// Studded Armor of the Britannia Royal Zoo public override int BasePhysicalResistance { get { return 10; } } public override int BaseFireResistance { get { return 10; } } public override int BaseColdResistance { get { return 10; } } public override int BasePoisonResistance { get { return 10; } } public override int BaseEnergyResistance { get { return 10; } } public override int InitMinHits { get { return 255; } } public override int InitMaxHits { get { return 255; } } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } public class RoyalZooStuddedChest : StuddedChest { public override bool IsArtifact { get { return true; } } [Constructable] public RoyalZooStuddedChest() : base() { Hue = 0x109; Attributes.BonusHits = 2; Attributes.BonusMana = 3; Attributes.LowerManaCost = 10; ArmorAttributes.MageArmor = 1; } public RoyalZooStuddedChest(Serial serial) : base(serial) { } public override int LabelNumber { get { return 1073223; } }// Studded Armor of the Britannia Royal Zoo public override int BasePhysicalResistance { get { return 10; } } public override int BaseFireResistance { get { return 10; } } public override int BaseColdResistance { get { return 10; } } public override int BasePoisonResistance { get { return 10; } } public override int BaseEnergyResistance { get { return 10; } } public override int InitMinHits { get { return 255; } } public override int InitMaxHits { get { return 255; } } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } public class RoyalZooStuddedFemaleChest : FemaleStuddedChest { public override bool IsArtifact { get { return true; } } [Constructable] public RoyalZooStuddedFemaleChest() : base() { Hue = 0x109; Attributes.BonusHits = 2; Attributes.BonusMana = 3; Attributes.LowerManaCost = 10; ArmorAttributes.MageArmor = 1; } public RoyalZooStuddedFemaleChest(Serial serial) : base(serial) { } public override int LabelNumber { get { return 1073223; } }// Studded Armor of the Britannia Royal Zoo public override int BasePhysicalResistance { get { return 10; } } public override int BaseFireResistance { get { return 10; } } public override int BaseColdResistance { get { return 10; } } public override int BasePoisonResistance { get { return 10; } } public override int BaseEnergyResistance { get { return 10; } } public override int InitMinHits { get { return 255; } } public override int InitMaxHits { get { return 255; } } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } }