using System; namespace Server.Items { public class GlovesOfFeudalGrip : DragonGloves { public override int LabelNumber { get { return 1157349; } } // gloves of feudal grip public override bool IsArtifact { get { return true; } } [Constructable] public GlovesOfFeudalGrip() { Resource = CraftResource.None; Attributes.BonusStr = 8; Attributes.BonusStam = 8; Attributes.RegenHits = 3; Attributes.RegenMana = 3; Attributes.WeaponDamage = 30; } public GlovesOfFeudalGrip(Serial serial) : base(serial) { } public override int BasePhysicalResistance { get { return 15; } } public override int BaseFireResistance { get { return 15; } } public override int BaseColdResistance { get { return 15; } } public override int BasePoisonResistance { get { return 15; } } public override int BaseEnergyResistance { get { return 15; } } public override int InitMinHits { get { return 255; } } public override int InitMaxHits { get { return 255; } } public override CraftResource DefaultResource { get { return CraftResource.None; } } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.WriteEncodedInt(1); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadEncodedInt(); if (version == 0) { Resource = CraftResource.None; } } } public class GargishKiltOfFeudalVise : GargishPlateKilt { public override int LabelNumber { get { return 1157367; } } // Kilt of Feudal Vise public override bool IsArtifact { get { return true; } } [Constructable] public GargishKiltOfFeudalVise() { Resource = CraftResource.None; Attributes.BonusStr = 8; Attributes.BonusStam = 8; Attributes.RegenHits = 3; Attributes.RegenMana = 3; Attributes.WeaponDamage = 30; } public GargishKiltOfFeudalVise(Serial serial) : base(serial) { } public override int BasePhysicalResistance { get { return 15; } } public override int BaseFireResistance { get { return 15; } } public override int BaseColdResistance { get { return 15; } } public override int BasePoisonResistance { get { return 15; } } public override int BaseEnergyResistance { get { return 15; } } public override int InitMinHits { get { return 255; } } public override int InitMaxHits { get { return 255; } } public override CraftResource DefaultResource { get { return CraftResource.None; } } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.WriteEncodedInt(1); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadEncodedInt(); if (version == 0) { Resource = CraftResource.None; } } } }