using System; using Server.Network; using Server.Items; namespace Server.Items { public class MummifiedCorpse : Item { public override int LabelNumber { get { return 1112400; } } //a mummified corpse [Constructable] public MummifiedCorpse() : base( 0x1C20 ) { } public MummifiedCorpse( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int) 0 ); // version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); } } }