using System; namespace Server.Items { [Flipable(0x3D86, 0x3D87)] public class SuitOfSilverArmorComponent : AddonComponent { public SuitOfSilverArmorComponent() : base(0x3D86) { } public SuitOfSilverArmorComponent(Serial serial) : base(serial) { } public override int LabelNumber { get { return 1076266; } }// Suit of Silver Armor public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.WriteEncodedInt(0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadEncodedInt(); } } public class SuitOfSilverArmorAddon : BaseAddon { [Constructable] public SuitOfSilverArmorAddon() : base() { this.AddComponent(new SuitOfSilverArmorComponent(), 0, 0, 0); } public SuitOfSilverArmorAddon(Serial serial) : base(serial) { } public override BaseAddonDeed Deed { get { return new SuitOfSilverArmorDeed(); } } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.WriteEncodedInt(0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadEncodedInt(); } } public class SuitOfSilverArmorDeed : BaseAddonDeed { [Constructable] public SuitOfSilverArmorDeed() : base() { this.LootType = LootType.Blessed; } public SuitOfSilverArmorDeed(Serial serial) : base(serial) { } public override BaseAddon Addon { get { return new SuitOfSilverArmorAddon(); } } public override int LabelNumber { get { return 1076266; } }// Suit of Silver Armor public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.WriteEncodedInt(0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadEncodedInt(); } } }