using System; namespace Server.Items { [Flipable(0xC1B, 0xC1C, 0xC1E, 0xC1D)] public class StandingBrokenChairComponent : AddonComponent { public StandingBrokenChairComponent() : base(0xC1B) { } public StandingBrokenChairComponent(Serial serial) : base(serial) { } public override int LabelNumber { get { return 1076259; } }// Standing Broken Chair public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.WriteEncodedInt(0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadEncodedInt(); } } public class StandingBrokenChairAddon : BaseAddon { [Constructable] public StandingBrokenChairAddon() : base() { this.AddComponent(new StandingBrokenChairComponent(), 0, 0, 0); } public StandingBrokenChairAddon(Serial serial) : base(serial) { } public override BaseAddonDeed Deed { get { return new StandingBrokenChairDeed(); } } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.WriteEncodedInt(0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadEncodedInt(); } } public class StandingBrokenChairDeed : BaseAddonDeed { [Constructable] public StandingBrokenChairDeed() : base() { this.LootType = LootType.Blessed; } public StandingBrokenChairDeed(Serial serial) : base(serial) { } public override BaseAddon Addon { get { return new StandingBrokenChairAddon(); } } public override int LabelNumber { get { return 1076259; } }// Standing Broken Chair public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.WriteEncodedInt(0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadEncodedInt(); } } }