using Server; using System; namespace Server.Items { public class SmallSoulForge : BaseAddon { public override BaseAddonDeed Deed { get { return new SmallSoulForgeDeed(); } } public override bool RetainDeedHue { get { return true; } } [Constructable] public SmallSoulForge() { AddComponent(new ForgeComponent(17607), 0, 0, 0); } public SmallSoulForge(Serial serial) : base(serial) { } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)0); } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } public class SmallSoulForgeDeed : BaseAddonDeed { public override BaseAddon Addon { get { return new SmallSoulForge(); } } public override int LabelNumber { get { return 1149695; } } [Constructable] public SmallSoulForgeDeed() { } public SmallSoulForgeDeed(Serial serial) : base(serial) { } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)0); } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } }