using System; using Server; namespace Server.Items { public class MiniSoulForge : BaseAddon { public override BaseAddonDeed Deed{ get{ return new MiniSoulForgeDeed(); } } [Constructable] public MiniSoulForge() { AddComponent( new AddonComponent( 17607 ), 0, 0, 0 ); } public MiniSoulForge( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.WriteEncodedInt( (int) 0 ); // version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadEncodedInt(); } } public class MiniSoulForgeDeed : BaseAddonDeed { public override BaseAddon Addon{ get{ return new MiniSoulForge(); } } [Constructable] public MiniSoulForgeDeed() { Name = "SoulForge"; } public MiniSoulForgeDeed( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int) 0 ); // version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); } } }