using System; using Server; namespace Server.Items { [Furniture] public class FancyCouchWestAddon : BaseAddon { public override BaseAddonDeed Deed { get { return new FancyCouchWestDeed(); } } public override bool RetainDeedHue { get { return true; } } [Constructable] public FancyCouchWestAddon() { AddComponent(new AddonComponent(0x9C5F), 0, -1, 0); AddComponent(new AddonComponent(0x9C5E), 0, 0, 0); AddComponent(new AddonComponent(0x9C5D), 0, 1, 0); } public FancyCouchWestAddon(Serial serial) : base(serial) { } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } public class FancyCouchWestDeed : BaseAddonDeed { public override BaseAddon Addon { get { return new FancyCouchWestAddon(); } } public override int LabelNumber { get { return 1156583; } } // Fancy Couch (West) [Constructable] public FancyCouchWestDeed() { } public FancyCouchWestDeed(Serial serial) : base(serial) { } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } }