using System; using Server; namespace Server.Items { [Furniture] public class FancyCouchEastAddon : BaseAddon { public override BaseAddonDeed Deed { get { return new FancyCouchEastDeed(); } } public override bool RetainDeedHue { get { return true; } } [Constructable] public FancyCouchEastAddon() { AddComponent(new AddonComponent(0x4C8C), 0, -1, 0); AddComponent(new AddonComponent(0x4C8A), 0, 0, 0); AddComponent(new AddonComponent(0x4C8B), 0, 1, 0); } public FancyCouchEastAddon(Serial serial) : base(serial) { } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } public class FancyCouchEastDeed : BaseAddonDeed { public override BaseAddon Addon { get { return new FancyCouchEastAddon(); } } public override int LabelNumber { get { return 1154140; } } // Fancy Couch (East) [Constructable] public FancyCouchEastDeed() { } public FancyCouchEastDeed(Serial serial) : base(serial) { } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } }