using System; namespace Server.Items { public class CherryBlossomTreeAddon : BaseAddon { [Constructable] public CherryBlossomTreeAddon() : base() { this.AddComponent(new LocalizedAddonComponent(0x26EE, 1076268), 0, 0, 0); this.AddComponent(new LocalizedAddonComponent(0x3122, 1076268), 0, 0, 0); } public CherryBlossomTreeAddon(Serial serial) : base(serial) { } public override BaseAddonDeed Deed { get { return new CherryBlossomTreeDeed(); } } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.WriteEncodedInt(0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadEncodedInt(); } } public class CherryBlossomTreeDeed : BaseAddonDeed { [Constructable] public CherryBlossomTreeDeed() : base() { this.LootType = LootType.Blessed; } public CherryBlossomTreeDeed(Serial serial) : base(serial) { } public override BaseAddon Addon { get { return new CherryBlossomTreeAddon(); } } public override int LabelNumber { get { return 1076268; } }// Cherry Blossom Tree public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.WriteEncodedInt(0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadEncodedInt(); } } }