using System;
using System.Collections.Generic;
using Server.Guilds;
using Server.Network;
namespace Server.Gumps
{
public class GuildWarGump : Gump
{
private readonly Mobile m_Mobile;
private readonly Guild m_Guild;
public GuildWarGump(Mobile from, Guild guild)
: base(20, 30)
{
this.m_Mobile = from;
this.m_Guild = guild;
this.Dragable = false;
this.AddPage(0);
this.AddBackground(0, 0, 550, 440, 5054);
this.AddBackground(10, 10, 530, 420, 3000);
this.AddHtmlLocalized(20, 10, 500, 35, 1011133, false, false); //
WARFARE STATUS
this.AddButton(20, 400, 4005, 4007, 1, GumpButtonType.Reply, 0);
this.AddHtmlLocalized(55, 400, 300, 35, 1011120, false, false); // Return to the main menu.
this.AddPage(1);
this.AddButton(375, 375, 5224, 5224, 0, GumpButtonType.Page, 2);
this.AddHtmlLocalized(410, 373, 100, 25, 1011066, false, false); // Next page
this.AddHtmlLocalized(20, 45, 400, 20, 1011134, false, false); // We are at war with:
List enemies = guild.Enemies;
if (enemies.Count == 0)
{
this.AddHtmlLocalized(20, 65, 400, 20, 1013033, false, false); // No current wars
}
else
{
for (int i = 0; i < enemies.Count; ++i)
{
Guild g = enemies[i];
this.AddHtml(20, 65 + (i * 20), 300, 20, g.Name, false, false);
}
}
this.AddPage(2);
this.AddButton(375, 375, 5224, 5224, 0, GumpButtonType.Page, 3);
this.AddHtmlLocalized(410, 373, 100, 25, 1011066, false, false); // Next page
this.AddButton(30, 375, 5223, 5223, 0, GumpButtonType.Page, 1);
this.AddHtmlLocalized(65, 373, 150, 25, 1011067, false, false); // Previous page
this.AddHtmlLocalized(20, 45, 400, 20, 1011136, false, false); // Guilds that we have declared war on:
List declared = guild.WarDeclarations;
if (declared.Count == 0)
{
this.AddHtmlLocalized(20, 65, 400, 20, 1018012, false, false); // No current invitations received for war.
}
else
{
for (int i = 0; i < declared.Count; ++i)
{
Guild g = (Guild)declared[i];
this.AddHtml(20, 65 + (i * 20), 300, 20, g.Name, false, false);
}
}
this.AddPage(3);
this.AddButton(30, 375, 5223, 5223, 0, GumpButtonType.Page, 2);
this.AddHtmlLocalized(65, 373, 150, 25, 1011067, false, false); // Previous page
this.AddHtmlLocalized(20, 45, 400, 20, 1011135, false, false); // Guilds that have declared war on us:
List invites = guild.WarInvitations;
if (invites.Count == 0)
{
this.AddHtmlLocalized(20, 65, 400, 20, 1013055, false, false); // No current war declarations
}
else
{
for (int i = 0; i < invites.Count; ++i)
{
Guild g = invites[i];
this.AddHtml(20, 65 + (i * 20), 300, 20, g.Name, false, false);
}
}
}
public override void OnResponse(NetState state, RelayInfo info)
{
if (GuildGump.BadMember(this.m_Mobile, this.m_Guild))
return;
if (info.ButtonID == 1)
{
GuildGump.EnsureClosed(this.m_Mobile);
this.m_Mobile.SendGump(new GuildGump(this.m_Mobile, this.m_Guild));
}
}
}
}