using System; using System.Collections; using System.Collections.Generic; using System.IO; using System.Linq; using Server.Engines.Quests.Haven; using Server.Engines.Quests.Necro; using Server.Items; namespace Server.Commands { public class Decorate { private static string m_Key; public static string Key { get { return m_Key; } } public static void Initialize() { CommandSystem.Register("Decorate", AccessLevel.Administrator, new CommandEventHandler(Decorate_OnCommand)); } [Usage("Decorate")] [Description("Generates world decoration.")] private static void Decorate_OnCommand(CommandEventArgs e) { m_Mobile = e.Mobile; m_Count = 0; m_Mobile.SendMessage("Generating world decoration, please wait."); Generate("deco", "Data/Decoration/Britannia", Map.Trammel, Map.Felucca); Generate("deco", "Data/Decoration/Trammel", Map.Trammel); Generate("deco", "Data/Decoration/Felucca", Map.Felucca); Generate("deco", "Data/Decoration/Ilshenar", Map.Ilshenar); Generate("deco", "Data/Decoration/Malas", Map.Malas); Generate("deco", "Data/Decoration/Tokuno", Map.Tokuno); m_Mobile.SendMessage("World generating complete. {0} items were generated.", m_Count); } public static void Generate(string keyName, string folder, params Map[] maps) { m_Key = keyName; if (!Directory.Exists(folder)) return; string[] files = Directory.GetFiles(folder, "*.cfg"); for (int i = 0; i < files.Length; ++i) { var list = DecorationList.ReadAll(files[i]); m_List = list; for (int j = 0; j < list.Count; ++j) m_Count += list[j].Generate(maps); ColUtility.Free(list); } ColUtility.Free(m_List); } public static void GenerateFromFile(string keyName, string path, params Map[] maps) { m_Key = keyName; if (!File.Exists(path)) return; var list = DecorationList.ReadAll(path); int count = 0; m_List = list; for (int j = 0; j < list.Count; ++j) count += list[j].Generate(maps); ColUtility.Free(m_List); ColUtility.Free(list); Utility.WriteConsoleColor(ConsoleColor.Magenta, "[Decoration] Generated decoration from {0} complete, including {1} items!", path, count); } public static void GenerateRestricted(string keyName, string folder, Type restrictType, bool derivesFrom, params Map[] maps) { m_Key = keyName; if (!Directory.Exists(folder)) return; string[] files = Directory.GetFiles(folder, "*.cfg"); int count = 0; for (int i = 0; i < files.Length; ++i) { var list = DecorationList.ReadRestricted(files[i], restrictType, derivesFrom); m_List = list; for (int j = 0; j < list.Count; ++j) count += list[j].Generate(maps); ColUtility.Free(list); } ColUtility.Free(m_List); Utility.WriteConsoleColor(ConsoleColor.Magenta, "[Decoration] Added {0} decoration items oftype {1} from folder {2} [{3} files]!", count, restrictType.Name, folder, files.Length); } public static Item FindByID(int id) { if (m_List == null) return null; for (int j = 0; j < m_List.Count; ++j) { DecorationList list = (DecorationList)m_List[j]; if (list.ID == id) return list.Constructed; } return null; } private static List m_List; private static Mobile m_Mobile; private static int m_Count; } public class DecorationList { private Type m_Type; private int m_ItemID; private string[] m_Params; private ArrayList m_Entries; private Item m_Constructed; public Item Constructed { get { return m_Constructed; } } public int ID { get { for (int i = 0; i < m_Params.Length; ++i) { if (m_Params[i].StartsWith("ID")) { int indexOf = m_Params[i].IndexOf('='); if (indexOf >= 0) return Utility.ToInt32(m_Params[i].Substring(++indexOf)); } } return 0; } } public DecorationList() { } private static readonly Type typeofStatic = typeof(Static); private static readonly Type typeofLocalizedStatic = typeof(LocalizedStatic); private static readonly Type typeofBaseDoor = typeof(BaseDoor); private static readonly Type typeofAnkhWest = typeof(AnkhWest); private static readonly Type typeofAnkhNorth = typeof(AnkhNorth); private static readonly Type typeofBeverage = typeof(BaseBeverage); private static readonly Type typeofLocalizedSign = typeof(LocalizedSign); private static readonly Type typeofMarkContainer = typeof(MarkContainer); private static readonly Type typeofWarningItem = typeof(WarningItem); private static readonly Type typeofHintItem = typeof(HintItem); private static readonly Type typeofCannon = typeof(Cannon); private static readonly Type typeofSerpentPillar = typeof(SerpentPillar); private static readonly Type typeofAddonComponent = typeof(AddonComponent); public Item Construct() { if (m_Type == null) return null; Item item; try { if (m_Type == typeofStatic) { item = new Static(m_ItemID); } else if (m_Type == typeof(SecretSwitch)) { int id = 0; for (int i = 0; i < m_Params.Length; ++i) { if (m_Params[i].StartsWith("SecretWall")) { int indexOf = m_Params[i].IndexOf('='); if (indexOf >= 0) { id = Utility.ToInt32(m_Params[i].Substring(++indexOf)); break; } } } Item wall = Decorate.FindByID(id); item = new SecretSwitch(m_ItemID, wall as SecretWall); } else if (m_Type == typeof(SecretWall)) { SecretWall wall = new SecretWall(m_ItemID); for (int i = 0; i < m_Params.Length; ++i) { if (m_Params[i].StartsWith("MapDest")) { int indexOf = m_Params[i].IndexOf('='); if (indexOf >= 0) wall.MapDest = Map.Parse(m_Params[i].Substring(++indexOf)); } else if (m_Params[i].StartsWith("PointDest")) { int indexOf = m_Params[i].IndexOf('='); if (indexOf >= 0) wall.PointDest = Point3D.Parse(m_Params[i].Substring(++indexOf)); } else if (m_Params[i].StartsWith("Unlocked")) { wall.Locked = false; } } item = wall; } else if (m_Type == typeofLocalizedStatic) { int labelNumber = 0; for (int i = 0; i < m_Params.Length; ++i) { if (m_Params[i].StartsWith("LabelNumber")) { int indexOf = m_Params[i].IndexOf('='); if (indexOf >= 0) { labelNumber = Utility.ToInt32(m_Params[i].Substring(++indexOf)); break; } } } item = new LocalizedStatic(m_ItemID, labelNumber); } else if (m_Type == typeofLocalizedSign) { int labelNumber = 0; for (int i = 0; i < m_Params.Length; ++i) { if (m_Params[i].StartsWith("LabelNumber")) { int indexOf = m_Params[i].IndexOf('='); if (indexOf >= 0) { labelNumber = Utility.ToInt32(m_Params[i].Substring(++indexOf)); break; } } } item = new LocalizedSign(m_ItemID, labelNumber); } else if (m_Type == typeofAnkhWest || m_Type == typeofAnkhNorth) { bool bloodied = false; for (int i = 0; !bloodied && i < m_Params.Length; ++i) bloodied = (m_Params[i] == "Bloodied"); if (m_Type == typeofAnkhWest) item = new AnkhWest(bloodied); else item = new AnkhNorth(bloodied); } else if (m_Type == typeofMarkContainer) { bool bone = false; bool locked = false; Map map = Map.Malas; for (int i = 0; i < m_Params.Length; ++i) { if (m_Params[i] == "Bone") { bone = true; } else if (m_Params[i] == "Locked") { locked = true; } else if (m_Params[i].StartsWith("TargetMap")) { int indexOf = m_Params[i].IndexOf('='); if (indexOf >= 0) map = Map.Parse(m_Params[i].Substring(++indexOf)); } } MarkContainer mc = new MarkContainer(bone, locked); mc.TargetMap = map; mc.Description = "strange location"; item = mc; } else if (m_Type == typeofHintItem) { int range = 0; int messageNumber = 0; string messageString = null; int hintNumber = 0; string hintString = null; TimeSpan resetDelay = TimeSpan.Zero; for (int i = 0; i < m_Params.Length; ++i) { if (m_Params[i].StartsWith("Range")) { int indexOf = m_Params[i].IndexOf('='); if (indexOf >= 0) range = Utility.ToInt32(m_Params[i].Substring(++indexOf)); } else if (m_Params[i].StartsWith("WarningString")) { int indexOf = m_Params[i].IndexOf('='); if (indexOf >= 0) messageString = m_Params[i].Substring(++indexOf); } else if (m_Params[i].StartsWith("WarningNumber")) { int indexOf = m_Params[i].IndexOf('='); if (indexOf >= 0) messageNumber = Utility.ToInt32(m_Params[i].Substring(++indexOf)); } else if (m_Params[i].StartsWith("HintString")) { int indexOf = m_Params[i].IndexOf('='); if (indexOf >= 0) hintString = m_Params[i].Substring(++indexOf); } else if (m_Params[i].StartsWith("HintNumber")) { int indexOf = m_Params[i].IndexOf('='); if (indexOf >= 0) hintNumber = Utility.ToInt32(m_Params[i].Substring(++indexOf)); } else if (m_Params[i].StartsWith("ResetDelay")) { int indexOf = m_Params[i].IndexOf('='); if (indexOf >= 0) resetDelay = TimeSpan.Parse(m_Params[i].Substring(++indexOf)); } } HintItem hi = new HintItem(m_ItemID, range, messageNumber, hintNumber); hi.WarningString = messageString; hi.HintString = hintString; hi.ResetDelay = resetDelay; item = hi; } else if (m_Type == typeofWarningItem) { int range = 0; int messageNumber = 0; string messageString = null; TimeSpan resetDelay = TimeSpan.Zero; for (int i = 0; i < m_Params.Length; ++i) { if (m_Params[i].StartsWith("Range")) { int indexOf = m_Params[i].IndexOf('='); if (indexOf >= 0) range = Utility.ToInt32(m_Params[i].Substring(++indexOf)); } else if (m_Params[i].StartsWith("WarningString")) { int indexOf = m_Params[i].IndexOf('='); if (indexOf >= 0) messageString = m_Params[i].Substring(++indexOf); } else if (m_Params[i].StartsWith("WarningNumber")) { int indexOf = m_Params[i].IndexOf('='); if (indexOf >= 0) messageNumber = Utility.ToInt32(m_Params[i].Substring(++indexOf)); } else if (m_Params[i].StartsWith("ResetDelay")) { int indexOf = m_Params[i].IndexOf('='); if (indexOf >= 0) resetDelay = TimeSpan.Parse(m_Params[i].Substring(++indexOf)); } } WarningItem wi = new WarningItem(m_ItemID, range, messageNumber); wi.WarningString = messageString; wi.ResetDelay = resetDelay; item = wi; } else if (m_Type == typeofCannon) { CannonDirection direction = CannonDirection.North; for (int i = 0; i < m_Params.Length; ++i) { if (m_Params[i].StartsWith("CannonDirection")) { int indexOf = m_Params[i].IndexOf('='); if (indexOf >= 0) direction = (CannonDirection)Enum.Parse(typeof(CannonDirection), m_Params[i].Substring(++indexOf), true); } } item = new Cannon(direction); } else if (m_Type == typeofSerpentPillar) { string word = null; Rectangle2D destination = new Rectangle2D(); for (int i = 0; i < m_Params.Length; ++i) { if (m_Params[i].StartsWith("Word")) { int indexOf = m_Params[i].IndexOf('='); if (indexOf >= 0) word = m_Params[i].Substring(++indexOf); } else if (m_Params[i].StartsWith("DestStart")) { int indexOf = m_Params[i].IndexOf('='); if (indexOf >= 0) destination.Start = Point2D.Parse(m_Params[i].Substring(++indexOf)); } else if (m_Params[i].StartsWith("DestEnd")) { int indexOf = m_Params[i].IndexOf('='); if (indexOf >= 0) destination.End = Point2D.Parse(m_Params[i].Substring(++indexOf)); } } item = new SerpentPillar(word, destination); } else if (m_Type.IsSubclassOf(typeofBeverage)) { BeverageType content = BeverageType.Liquor; bool fill = false; for (int i = 0; !fill && i < m_Params.Length; ++i) { if (m_Params[i].StartsWith("Content")) { int indexOf = m_Params[i].IndexOf('='); if (indexOf >= 0) { content = (BeverageType)Enum.Parse(typeof(BeverageType), m_Params[i].Substring(++indexOf), true); fill = true; } } } if (fill) item = (Item)Activator.CreateInstance(m_Type, new object[] { content }); else item = (Item)Activator.CreateInstance(m_Type); } else if (m_Type.IsSubclassOf(typeofBaseDoor)) { DoorFacing facing = DoorFacing.WestCW; for (int i = 0; i < m_Params.Length; ++i) { if (m_Params[i].StartsWith("Facing")) { int indexOf = m_Params[i].IndexOf('='); if (indexOf >= 0) { facing = (DoorFacing)Enum.Parse(typeof(DoorFacing), m_Params[i].Substring(++indexOf), true); break; } } } item = (Item)Activator.CreateInstance(m_Type, new object[] { facing }); } else if (m_Type.IsSubclassOf(typeofAddonComponent)) { switch (m_Type.Name) { default: Utility.WriteConsoleColor(ConsoleColor.Red, "[Decorate] Warning: {0} addon component has null Addon. Will delete after next server start", m_Type.Name); item = (Item)Activator.CreateInstance(m_Type); break; case "ArcheryButte": item = new ArcheryButteAddon(m_ItemID == 0x100A ? AddonFacing.East : AddonFacing.South); break; case "TrainingDummy": if (m_ItemID == 0x1074) { item = new TrainingDummyEastAddon(); } else { item = new TrainingDummySouthAddon(); } break; case "DartBoard": if (m_ItemID == 0x1E2F) { item = new DartBoardEastAddon(); } else { item = new DartBoardSouthAddon(); } break; } } else { item = (Item)Activator.CreateInstance(m_Type); } } catch (Exception e) { throw new Exception(String.Format("Bad type: {0}", m_Type), e); } if (item is BaseAddon) { if (item is MaabusCoffin) { MaabusCoffin coffin = (MaabusCoffin)item; for (int i = 0; i < m_Params.Length; ++i) { if (m_Params[i].StartsWith("SpawnLocation")) { int indexOf = m_Params[i].IndexOf('='); if (indexOf >= 0) coffin.SpawnLocation = Point3D.Parse(m_Params[i].Substring(++indexOf)); } } } else if (m_ItemID > 0) { List comps = ((BaseAddon)item).Components; for (int i = 0; i < comps.Count; ++i) { AddonComponent comp = (AddonComponent)comps[i]; if (comp.Offset == Point3D.Zero) comp.ItemID = m_ItemID; } } } else if (item is BaseLight) { bool unlit = false, unprotected = false; for (int i = 0; i < m_Params.Length; ++i) { if (!unlit && m_Params[i] == "Unlit") unlit = true; else if (!unprotected && m_Params[i] == "Unprotected") unprotected = true; if (unlit && unprotected) break; } if (!unlit) ((BaseLight)item).Ignite(); if (!unprotected) ((BaseLight)item).Protected = true; if (m_ItemID > 0) item.ItemID = m_ItemID; } else if (item is Server.Mobiles.Spawner) { Server.Mobiles.Spawner sp = (Server.Mobiles.Spawner)item; sp.NextSpawn = TimeSpan.Zero; for (int i = 0; i < m_Params.Length; ++i) { if (m_Params[i].StartsWith("Spawn")) { int indexOf = m_Params[i].IndexOf('='); if (indexOf >= 0) sp.SpawnObjects.Add(new Server.Mobiles.SpawnObject(m_Params[i].Substring(++indexOf))); } else if (m_Params[i].StartsWith("MinDelay")) { int indexOf = m_Params[i].IndexOf('='); if (indexOf >= 0) sp.MinDelay = TimeSpan.Parse(m_Params[i].Substring(++indexOf)); } else if (m_Params[i].StartsWith("MaxDelay")) { int indexOf = m_Params[i].IndexOf('='); if (indexOf >= 0) sp.MaxDelay = TimeSpan.Parse(m_Params[i].Substring(++indexOf)); } else if (m_Params[i].StartsWith("NextSpawn")) { int indexOf = m_Params[i].IndexOf('='); if (indexOf >= 0) sp.NextSpawn = TimeSpan.Parse(m_Params[i].Substring(++indexOf)); } else if (m_Params[i].StartsWith("Count")) { int indexOf = m_Params[i].IndexOf('='); if (indexOf >= 0) sp.MaxCount = Utility.ToInt32(m_Params[i].Substring(++indexOf)); } else if (m_Params[i].StartsWith("Team")) { int indexOf = m_Params[i].IndexOf('='); if (indexOf >= 0) sp.Team = Utility.ToInt32(m_Params[i].Substring(++indexOf)); } else if (m_Params[i].StartsWith("HomeRange")) { int indexOf = m_Params[i].IndexOf('='); if (indexOf >= 0) sp.HomeRange = Utility.ToInt32(m_Params[i].Substring(++indexOf)); } else if (m_Params[i].StartsWith("Running")) { int indexOf = m_Params[i].IndexOf('='); if (indexOf >= 0) sp.Running = Utility.ToBoolean(m_Params[i].Substring(++indexOf)); } else if (m_Params[i].StartsWith("Group")) { int indexOf = m_Params[i].IndexOf('='); if (indexOf >= 0) sp.Group = Utility.ToBoolean(m_Params[i].Substring(++indexOf)); } } } else if (item is RecallRune) { RecallRune rune = (RecallRune)item; for (int i = 0; i < m_Params.Length; ++i) { if (m_Params[i].StartsWith("Description")) { int indexOf = m_Params[i].IndexOf('='); if (indexOf >= 0) rune.Description = m_Params[i].Substring(++indexOf); } else if (m_Params[i].StartsWith("Marked")) { int indexOf = m_Params[i].IndexOf('='); if (indexOf >= 0) rune.Marked = Utility.ToBoolean(m_Params[i].Substring(++indexOf)); } else if (m_Params[i].StartsWith("TargetMap")) { int indexOf = m_Params[i].IndexOf('='); if (indexOf >= 0) rune.TargetMap = Map.Parse(m_Params[i].Substring(++indexOf)); } else if (m_Params[i].StartsWith("Target")) { int indexOf = m_Params[i].IndexOf('='); if (indexOf >= 0) rune.Target = Point3D.Parse(m_Params[i].Substring(++indexOf)); } } } else if (item is SkillTeleporter) { SkillTeleporter tp = (SkillTeleporter)item; for (int i = 0; i < m_Params.Length; ++i) { if (m_Params[i].StartsWith("Skill")) { int indexOf = m_Params[i].IndexOf('='); if (indexOf >= 0) tp.Skill = (SkillName)Enum.Parse(typeof(SkillName), m_Params[i].Substring(++indexOf), true); } else if (m_Params[i].StartsWith("RequiredFixedPoint")) { int indexOf = m_Params[i].IndexOf('='); if (indexOf >= 0) tp.Required = Utility.ToInt32(m_Params[i].Substring(++indexOf)) * 0.1; } else if (m_Params[i].StartsWith("Required")) { int indexOf = m_Params[i].IndexOf('='); if (indexOf >= 0) tp.Required = Utility.ToDouble(m_Params[i].Substring(++indexOf)); } else if (m_Params[i].StartsWith("MessageString")) { int indexOf = m_Params[i].IndexOf('='); if (indexOf >= 0) tp.MessageString = m_Params[i].Substring(++indexOf); } else if (m_Params[i].StartsWith("MessageNumber")) { int indexOf = m_Params[i].IndexOf('='); if (indexOf >= 0) tp.MessageNumber = Utility.ToInt32(m_Params[i].Substring(++indexOf)); } else if (m_Params[i].StartsWith("PointDest")) { int indexOf = m_Params[i].IndexOf('='); if (indexOf >= 0) tp.PointDest = Point3D.Parse(m_Params[i].Substring(++indexOf)); } else if (m_Params[i].StartsWith("MapDest")) { int indexOf = m_Params[i].IndexOf('='); if (indexOf >= 0) tp.MapDest = Map.Parse(m_Params[i].Substring(++indexOf)); } else if (m_Params[i].StartsWith("Creatures")) { int indexOf = m_Params[i].IndexOf('='); if (indexOf >= 0) tp.Creatures = Utility.ToBoolean(m_Params[i].Substring(++indexOf)); } else if (m_Params[i].StartsWith("SourceEffect")) { int indexOf = m_Params[i].IndexOf('='); if (indexOf >= 0) tp.SourceEffect = Utility.ToBoolean(m_Params[i].Substring(++indexOf)); } else if (m_Params[i].StartsWith("DestEffect")) { int indexOf = m_Params[i].IndexOf('='); if (indexOf >= 0) tp.DestEffect = Utility.ToBoolean(m_Params[i].Substring(++indexOf)); } else if (m_Params[i].StartsWith("SoundID")) { int indexOf = m_Params[i].IndexOf('='); if (indexOf >= 0) tp.SoundID = Utility.ToInt32(m_Params[i].Substring(++indexOf)); } else if (m_Params[i].StartsWith("Delay")) { int indexOf = m_Params[i].IndexOf('='); if (indexOf >= 0) tp.Delay = TimeSpan.Parse(m_Params[i].Substring(++indexOf)); } } if (m_ItemID > 0) item.ItemID = m_ItemID; } else if (item is KeywordTeleporter) { KeywordTeleporter tp = (KeywordTeleporter)item; for (int i = 0; i < m_Params.Length; ++i) { if (m_Params[i].StartsWith("Substring")) { int indexOf = m_Params[i].IndexOf('='); if (indexOf >= 0) tp.Substring = m_Params[i].Substring(++indexOf); } else if (m_Params[i].StartsWith("Keyword")) { int indexOf = m_Params[i].IndexOf('='); if (indexOf >= 0) tp.Keyword = Utility.ToInt32(m_Params[i].Substring(++indexOf)); } else if (m_Params[i].StartsWith("Range")) { int indexOf = m_Params[i].IndexOf('='); if (indexOf >= 0) tp.Range = Utility.ToInt32(m_Params[i].Substring(++indexOf)); } else if (m_Params[i].StartsWith("PointDest")) { int indexOf = m_Params[i].IndexOf('='); if (indexOf >= 0) tp.PointDest = Point3D.Parse(m_Params[i].Substring(++indexOf)); } else if (m_Params[i].StartsWith("MapDest")) { int indexOf = m_Params[i].IndexOf('='); if (indexOf >= 0) tp.MapDest = Map.Parse(m_Params[i].Substring(++indexOf)); } else if (m_Params[i].StartsWith("Creatures")) { int indexOf = m_Params[i].IndexOf('='); if (indexOf >= 0) tp.Creatures = Utility.ToBoolean(m_Params[i].Substring(++indexOf)); } else if (m_Params[i].StartsWith("SourceEffect")) { int indexOf = m_Params[i].IndexOf('='); if (indexOf >= 0) tp.SourceEffect = Utility.ToBoolean(m_Params[i].Substring(++indexOf)); } else if (m_Params[i].StartsWith("DestEffect")) { int indexOf = m_Params[i].IndexOf('='); if (indexOf >= 0) tp.DestEffect = Utility.ToBoolean(m_Params[i].Substring(++indexOf)); } else if (m_Params[i].StartsWith("SoundID")) { int indexOf = m_Params[i].IndexOf('='); if (indexOf >= 0) tp.SoundID = Utility.ToInt32(m_Params[i].Substring(++indexOf)); } else if (m_Params[i].StartsWith("Delay")) { int indexOf = m_Params[i].IndexOf('='); if (indexOf >= 0) tp.Delay = TimeSpan.Parse(m_Params[i].Substring(++indexOf)); } } if (m_ItemID > 0) item.ItemID = m_ItemID; } else if (item is Teleporter) { Teleporter tp = (Teleporter)item; for (int i = 0; i < m_Params.Length; ++i) { if (m_Params[i].StartsWith("PointDest")) { int indexOf = m_Params[i].IndexOf('='); if (indexOf >= 0) tp.PointDest = Point3D.Parse(m_Params[i].Substring(++indexOf)); } else if (m_Params[i].StartsWith("MapDest")) { int indexOf = m_Params[i].IndexOf('='); if (indexOf >= 0) tp.MapDest = Map.Parse(m_Params[i].Substring(++indexOf)); } else if (m_Params[i].StartsWith("Creatures")) { int indexOf = m_Params[i].IndexOf('='); if (indexOf >= 0) tp.Creatures = Utility.ToBoolean(m_Params[i].Substring(++indexOf)); } else if (m_Params[i].StartsWith("SourceEffect")) { int indexOf = m_Params[i].IndexOf('='); if (indexOf >= 0) tp.SourceEffect = Utility.ToBoolean(m_Params[i].Substring(++indexOf)); } else if (m_Params[i].StartsWith("DestEffect")) { int indexOf = m_Params[i].IndexOf('='); if (indexOf >= 0) tp.DestEffect = Utility.ToBoolean(m_Params[i].Substring(++indexOf)); } else if (m_Params[i].StartsWith("SoundID")) { int indexOf = m_Params[i].IndexOf('='); if (indexOf >= 0) tp.SoundID = Utility.ToInt32(m_Params[i].Substring(++indexOf)); } else if (m_Params[i].StartsWith("Delay")) { int indexOf = m_Params[i].IndexOf('='); if (indexOf >= 0) tp.Delay = TimeSpan.Parse(m_Params[i].Substring(++indexOf)); } } if (m_ItemID > 0) item.ItemID = m_ItemID; } else if (item is FillableContainer) { FillableContainer cont = (FillableContainer)item; for (int i = 0; i < m_Params.Length; ++i) { if (m_Params[i].StartsWith("ContentType")) { int indexOf = m_Params[i].IndexOf('='); if (indexOf >= 0) cont.ContentType = (FillableContentType)Enum.Parse(typeof(FillableContentType), m_Params[i].Substring(++indexOf), true); } } if (m_ItemID > 0) item.ItemID = m_ItemID; } else if(item is Moongate) { Moongate gate = (Moongate)item; foreach(string param in m_Params) { int indexOf = param.IndexOf('='); if (param.StartsWith("TargetMap")) gate.TargetMap = Map.Parse(param.Substring(++indexOf)); else if (param.StartsWith("Target")) gate.Target = Point3D.Parse(param.Substring(++indexOf)); } } else if(item is TeleportRope) { TeleportRope rope = (TeleportRope)item; foreach (string param in m_Params) { int indexOf = param.IndexOf('='); if (param.StartsWith("ToMap")) rope.ToMap = Map.Parse(param.Substring(++indexOf)); else if (param.StartsWith("ToLocation")) rope.ToLocation = Point3D.Parse(param.Substring(++indexOf)); } } else if(item is InstanceExitGate) { InstanceExitGate gate = (InstanceExitGate)item; foreach (string param in m_Params) { int indexOf = param.IndexOf('='); if (param.StartsWith("MapDest")) gate.MapDest = Map.Parse(param.Substring(++indexOf)); else if (param.StartsWith("LocDest")) gate.LocDest = Point3D.Parse(param.Substring(++indexOf)); } } else if (m_ItemID > 0) { item.ItemID = m_ItemID; } item.Movable = false; for (int i = 0; i < m_Params.Length; ++i) { if (m_Params[i].StartsWith("Light")) { int indexOf = m_Params[i].IndexOf('='); if (indexOf >= 0) item.Light = (LightType)Enum.Parse(typeof(LightType), m_Params[i].Substring(++indexOf), true); } else if (m_Params[i].StartsWith("Hue")) { int indexOf = m_Params[i].IndexOf('='); if (indexOf >= 0) { int hue = Utility.ToInt32(m_Params[i].Substring(++indexOf)); if (item is DyeTub) ((DyeTub)item).DyedHue = hue; else item.Hue = hue; } } else if (m_Params[i].StartsWith("Name")) { int indexOf = m_Params[i].IndexOf('='); if (indexOf >= 0) item.Name = m_Params[i].Substring(++indexOf); } else if (m_Params[i].StartsWith("Amount")) { int indexOf = m_Params[i].IndexOf('='); if (indexOf >= 0) { // Must supress stackable warnings bool wasStackable = item.Stackable; item.Stackable = true; item.Amount = Utility.ToInt32(m_Params[i].Substring(++indexOf)); item.Stackable = wasStackable; } } } return item; } private static readonly Queue m_DeleteQueue = new Queue(); private static bool FindItem(int x, int y, int z, Map map, Item srcItem) { int itemID = srcItem.ItemID; bool res = false; IPooledEnumerable eable; if (srcItem is BaseDoor) { eable = map.GetItemsInRange(new Point3D(x, y, z), 1); foreach (Item item in eable) { if (!(item is BaseDoor)) continue; BaseDoor bd = (BaseDoor)item; Point3D p; int bdItemID; if (bd.Open) { p = new Point3D(bd.X - bd.Offset.X, bd.Y - bd.Offset.Y, bd.Z - bd.Offset.Z); bdItemID = bd.ClosedID; } else { p = bd.Location; bdItemID = bd.ItemID; } if (p.X != x || p.Y != y) continue; if (item.Z == z && bdItemID == itemID) res = true; else if (Math.Abs(item.Z - z) < 8) m_DeleteQueue.Enqueue(item); } } else if ((TileData.ItemTable[itemID & TileData.MaxItemValue].Flags & TileFlag.LightSource) != 0) { eable = map.GetItemsInRange(new Point3D(x, y, z), 0); LightType lt = srcItem.Light; string srcName = srcItem.ItemData.Name; foreach (Item item in eable) { if (item.Z == z) { if (item.ItemID == itemID) { if (item.Light != lt) m_DeleteQueue.Enqueue(item); else res = true; } else if ((item.ItemData.Flags & TileFlag.LightSource) != 0 && item.ItemData.Name == srcName) { m_DeleteQueue.Enqueue(item); } } } } else if (srcItem is Teleporter || srcItem is FillableContainer || srcItem is BaseBook) { eable = map.GetItemsInRange(new Point3D(x, y, z), 0); Type type = srcItem.GetType(); foreach (Item item in eable) { if (item.Z == z && item.ItemID == itemID) { if (item.GetType() != type) m_DeleteQueue.Enqueue(item); else res = true; } } } else { eable = map.GetItemsInRange(new Point3D(x, y, z), 0); foreach (Item item in eable) { if (item.Z == z && item.ItemID == itemID) { eable.Free(); return true; } } } eable.Free(); while (m_DeleteQueue.Count > 0) ((Item)m_DeleteQueue.Dequeue()).Delete(); return res; } public int Generate(Map[] maps) { int count = 0; Item item = null; for (int i = 0; i < m_Entries.Count; ++i) { DecorationEntry entry = (DecorationEntry)m_Entries[i]; Point3D loc = entry.Location; string extra = entry.Extra; for (int j = 0; j < maps.Length; ++j) { if (item == null) item = Construct(); m_Constructed = item; if (item == null) continue; if (FindItem(loc.X, loc.Y, loc.Z, maps[j], item)) { } else { WeakEntityCollection.Add(Decorate.Key, item); item.MoveToWorld(loc, maps[j]); ++count; if (item is BaseDoor) { IPooledEnumerable eable = maps[j].GetItemsInRange(loc, 1); Type itemType = item.GetType(); foreach (Item link in eable) { if (link != item && link.Z == item.Z && link.GetType() == itemType) { ((BaseDoor)item).Link = (BaseDoor)link; ((BaseDoor)link).Link = (BaseDoor)item; break; } } eable.Free(); } else if (item is MarkContainer) { try { ((MarkContainer)item).Target = Point3D.Parse(extra); } catch { } } item = null; } } } if (item != null) item.Delete(); return count; } /// /// Only decorate certain types. Use if a type were all deleted, etc. /// /// /// /// indicates if DecorationList Type derives from param "type" /// public static List ReadRestricted(string path, Type type, bool derivesFrom) { return new List(ReadAll(path).Where(dl => dl.m_Type == type || (derivesFrom && dl.m_Type.IsSubclassOf(type)))); } public static List ReadAll(string path) { using (StreamReader ip = new StreamReader(path)) { var list = new List(); for (DecorationList v = Read(ip); v != null; v = Read(ip)) list.Add(v); return list; } } private static readonly string[] m_EmptyParams = new string[0]; public static DecorationList Read(StreamReader ip) { string line; while ((line = ip.ReadLine()) != null) { line = line.Trim(); if (line.Length > 0 && !line.StartsWith("#")) break; } if (string.IsNullOrEmpty(line)) return null; DecorationList list = new DecorationList(); int indexOf = line.IndexOf(' '); list.m_Type = ScriptCompiler.FindTypeByName(line.Substring(0, indexOf++), true); if (list.m_Type == null) throw new ArgumentException(String.Format("Type not found for header: '{0}'", line)); line = line.Substring(indexOf); indexOf = line.IndexOf('('); if (indexOf >= 0) { list.m_ItemID = Utility.ToInt32(line.Substring(0, indexOf - 1)); string parms = line.Substring(++indexOf); if (line.EndsWith(")")) parms = parms.Substring(0, parms.Length - 1); list.m_Params = parms.Split(';'); for (int i = 0; i < list.m_Params.Length; ++i) list.m_Params[i] = list.m_Params[i].Trim(); } else { list.m_ItemID = Utility.ToInt32(line); list.m_Params = m_EmptyParams; } list.m_Entries = new ArrayList(); while ((line = ip.ReadLine()) != null) { line = line.Trim(); if (line.Length == 0) break; if (line.StartsWith("#")) continue; list.m_Entries.Add(new DecorationEntry(line)); } return list; } } public class DecorationEntry { private readonly Point3D m_Location; private readonly string m_Extra; public Point3D Location { get { return m_Location; } } public string Extra { get { return m_Extra; } } public DecorationEntry(string line) { string x, y, z; Pop(out x, ref line); Pop(out y, ref line); Pop(out z, ref line); m_Location = new Point3D(Utility.ToInt32(x), Utility.ToInt32(y), Utility.ToInt32(z)); m_Extra = line; } public void Pop(out string v, ref string line) { int space = line.IndexOf(' '); if (space >= 0) { v = line.Substring(0, space++); line = line.Substring(space); } else { v = line; line = ""; } } } }