using Server; using Server.Network; using System; using System.Collections; using Server.Targeting; using Server.Items; using Server.Engines.Harvest; using Server.ContextMenus; using System.Collections.Generic; namespace Server.Items { public class AncientFishingPole15 : BaseAFP { public SkillMod m_SkillMod; [Constructable] public AncientFishingPole15() : base( 0x0DC0 ) { Layer = Layer.OneHanded; Weight = 8.0; Hue = 1150; Name = "Ancient Fishing Pole"; } [Constructable] public AncientFishingPole15( int uses ) : base( uses, 0x0DC0 ) { Layer = Layer.OneHanded; Weight = 8.0; Hue = 1150; Name = "Ancient Fishing Pole"; } public override void AddNameProperties( ObjectPropertyList list ) { base.AddNameProperties( list ); list.Add( 1062613, "+ 15" ); } public override bool OnEquip( Mobile m ) { base.OnEquip( m ); m_SkillMod = new DefaultSkillMod( SkillName.Fishing, true, 15 ); m.AddSkillMod(m_SkillMod ); return true; } public override void OnRemoved( object parent ) { base.OnRemoved( parent ); if ( m_SkillMod != null ) m_SkillMod.Remove(); m_SkillMod = null; } public override void OnDoubleClick( Mobile from ) { Fishing.System.BeginHarvesting( from, this ); } public override void GetContextMenuEntries(Mobile from, List list) { base.GetContextMenuEntries( from, list ); BaseHarvestTool.AddContextMenuEntries( from, this, list, Fishing.System ); } public AncientFishingPole15( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int) 0 ); // version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); } } }