using System; using Server.Network; using Server.Items; namespace Server.Items { [FlipableAttribute( 0x47DA, 0x47DB )] public class WelcomeMat : Item { [Constructable] public WelcomeMat() : base( 0x47DA ) { } public WelcomeMat( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int) 0 ); } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); } } }