//Created By Milva //////////////////////////////////////// // // // Generated by CEO's YAAAG - V1.2 // // (Yet Another Arya Addon Generator) // // // //////////////////////////////////////// using System; using Server; using Server.Items; namespace Server.Items { public class MedusasFloortileAddon : BaseAddon { public override BaseAddonDeed Deed { get { return new MedusasFloortileAddonDeed(); } } [ Constructable ] public MedusasFloortileAddon() { AddComplexComponent( (BaseAddon) this, 16589, 0, 0, 0, 0, -1, "Medusa's Floortile", 1);// 1 AddComplexComponent( (BaseAddon) this, 16591, 2, 1, 0, 0, -1, "Medusa's Floortile", 1);// 2 AddComplexComponent( (BaseAddon) this, 16577, -2, 2, 0, 0, -1, "Medusa's Floortile", 1);// 3 AddComplexComponent( (BaseAddon) this, 16578, -1, -2, 0, 0, -1, "Medusa's Floortile", 1);// 4 AddComplexComponent( (BaseAddon) this, 16581, 2, -2, 0, 0, -1, "Medusa's Floortile", 1);// 5 AddComplexComponent( (BaseAddon) this, 16598, -1, 2, 0, 0, -1, "Medusa's Floortile", 1);// 6 AddComplexComponent( (BaseAddon) this, 16579, 0, -2, 0, 0, -1, "Medusa's Floortile", 1);// 7 AddComplexComponent( (BaseAddon) this, 16601, -2, -2, 0, 0, -1, "Medusa's Floortile", 1);// 8 AddComplexComponent( (BaseAddon) this, 16580, 1, -2, 0, 0, -1, "Medusa's Floortile", 1);// 9 AddComplexComponent( (BaseAddon) this, 16582, -2, 0, 0, 0, -1, "Medusa's Floortile", 1);// 10 AddComplexComponent( (BaseAddon) this, 16586, 2, -1, 0, 0, -1, "Medusa's Floortile", 1);// 11 AddComplexComponent( (BaseAddon) this, 16595, 1, -1, 0, 0, -1, "Medusa's Floortile", 1);// 12 AddComplexComponent( (BaseAddon) this, 16590, 1, 1, 0, 0, -1, "Medusa's Floortile", 1);// 13 AddComplexComponent( (BaseAddon) this, 16585, 1, 0, 0, 0, -1, "Medusa's Floortile", 1);// 14 AddComplexComponent( (BaseAddon) this, 16587, -2, -1, 0, 0, -1, "Medusa's Floortile", 1);// 15 AddComplexComponent( (BaseAddon) this, 16593, -1, 1, 0, 0, -1, "Medusa's Floortile", 1);// 16 AddComplexComponent( (BaseAddon) this, 16594, 0, 1, 0, 0, -1, "Medusa's Floortile", 1);// 17 AddComplexComponent( (BaseAddon) this, 16596, 2, 0, 0, 0, -1, "Medusa's Floortile", 1);// 18 AddComplexComponent( (BaseAddon) this, 16588, -1, -1, 0, 0, -1, "Medusa's Floortile", 1);// 19 AddComplexComponent( (BaseAddon) this, 16597, 2, 2, 0, 0, -1, "Medusa's Floortile", 1);// 20 AddComplexComponent( (BaseAddon) this, 16592, -2, 1, 0, 0, -1, "Medusa's Floortile", 1);// 21 AddComplexComponent( (BaseAddon) this, 16584, 0, -1, 0, 0, -1, "Medusa's Floortile", 1);// 22 AddComplexComponent( (BaseAddon) this, 16583, -1, 0, 0, 0, -1, "Medusa's Floortile", 1);// 23 AddComplexComponent( (BaseAddon) this, 16599, 0, 2, 0, 0, -1, "Medusa's Floortile", 1);// 24 AddComplexComponent( (BaseAddon) this, 16600, 1, 2, 0, 0, -1, "Medusa's Floortile", 1);// 25 } public MedusasFloortileAddon( Serial serial ) : base( serial ) { } private static void AddComplexComponent(BaseAddon addon, int item, int xoffset, int yoffset, int zoffset, int hue, int lightsource) { AddComplexComponent(addon, item, xoffset, yoffset, zoffset, hue, lightsource, null, 1); } private static void AddComplexComponent(BaseAddon addon, int item, int xoffset, int yoffset, int zoffset, int hue, int lightsource, string name, int amount) { AddonComponent ac; ac = new AddonComponent(item); if (name != null && name.Length > 0) ac.Name = name; if (hue != 0) ac.Hue = hue; if (amount > 1) { ac.Stackable = true; ac.Amount = amount; } if (lightsource != -1) ac.Light = (LightType) lightsource; addon.AddComponent(ac, xoffset, yoffset, zoffset); } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( 0 ); // Version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); } } public class MedusasFloortileAddonDeed : BaseAddonDeed { public override BaseAddon Addon { get { return new MedusasFloortileAddon(); } } [Constructable] public MedusasFloortileAddonDeed() { Name = "MedusasFloortile"; } public MedusasFloortileAddonDeed( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( 0 ); // Version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); } } }