using System.Xml; using Server.Network; using Server.Spells; using Server.Spells.Ninjitsu; namespace Server.Regions { public class TwistedWealdDesert : MondainRegion { public TwistedWealdDesert(XmlElement xml, Map map, Region parent) : base(xml, map, parent) { } public static void Initialize() { EventSink.Login += new LoginEventHandler(Desert_OnLogin); } public override void OnEnter(Mobile m) { if (m.NetState != null && !TransformationSpellHelper.UnderTransformation(m, typeof(AnimalForm)) && m.AccessLevel < AccessLevel.GameMaster) m.SendSpeedControl(SpeedControlType.WalkSpeed); } public override void OnExit(Mobile m) { if (m.NetState != null && !TransformationSpellHelper.UnderTransformation(m, typeof(AnimalForm)) && (Core.SA || !TransformationSpellHelper.UnderTransformation(m, typeof(Server.Spells.Spellweaving.ReaperFormSpell)))) m.SendSpeedControl(SpeedControlType.Disable); } private static void Desert_OnLogin(LoginEventArgs e) { Mobile m = e.Mobile; if (m.Region.IsPartOf() && m.AccessLevel < AccessLevel.GameMaster) m.SendSpeedControl(SpeedControlType.WalkSpeed); } } }