using System; using Server.Items; using System.Collections.Generic; namespace Server.Mobiles { public class SBCarpets : SBInfo { private readonly List m_BuyInfo = new InternalBuyInfo(); private readonly IShopSellInfo m_SellInfo = new InternalSellInfo(); public SBCarpets() { } public override IShopSellInfo SellInfo { get { return m_SellInfo; } } public override List BuyInfo { get { return m_BuyInfo; } } public class InternalBuyInfo : List { private void AddCarpet( int itemId, int price ) { Add( new GenericBuyInfo( typeof( DecorativeCarpet ), price, 500, itemId, 0, new object[] { itemId } ) ); } private void AddCarpetGroup( int baseId, int count, int price ) { for ( int i = 0; i < count; i++ ) AddCarpet( baseId + i, price ); } public InternalBuyInfo() { // Blue carpets AddCarpetGroup( 0x56B8, 13, 100 ); // Red carpets AddCarpetGroup( 0x56C5, 11, 100 ); // Blue/gold carpets AddCarpetGroup( 0x56D0, 9, 200 ); // Brown/gold carpets AddCarpetGroup( 0x56D9, 9, 200 ); // Brown/red carpets AddCarpetGroup( 0x56E2, 9, 200 ); // Fancy carpets AddCarpetGroup( 0x56EB, 10, 500 ); } } public class InternalSellInfo : GenericSellInfo { public InternalSellInfo() { Add( typeof( Scissors ), 6 ); Add( typeof( Dyes ), 4 ); Add( typeof( DyeTub ), 4 ); Add( typeof( BoltOfCloth ), 60 ); Add( typeof( LightYarnUnraveled ), 9 ); Add( typeof( LightYarn ), 9 ); Add( typeof( DarkYarn ), 9 ); } } } }