using System; using Server; using Server.Items; namespace Server.ACC.CSS.Systems.Avatar { public class AvatarBag : ScrollBag { [Constructable] public AvatarBag() { Hue = 1174; PlaceItemIn( 30, 35, new AvatarHeavenlyLightScroll() ); PlaceItemIn( 50, 35, new AvatarHeavensGateScroll() ); PlaceItemIn( 70, 35, new AvatarMarkOfGodsScroll() ); } public AvatarBag( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int) 0 ); // version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); } } }