using System; using Server.Items; namespace Server.ACC.CSS.Systems.Ancient { public class LesserBladeTrapDeed : HouseTrapDeed { [Constructable] public LesserBladeTrapDeed() : base( HouseTrapStrength.Lesser, HouseTrapType.Blades ) { } public LesserBladeTrapDeed( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int) 0 ); // version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); } } public class RegularBladeTrapDeed : HouseTrapDeed { [Constructable] public RegularBladeTrapDeed() : base( HouseTrapStrength.Regular, HouseTrapType.Blades ) { } public RegularBladeTrapDeed( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int) 0 ); // version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); } } public class GreaterBladeTrapDeed : HouseTrapDeed { [Constructable] public GreaterBladeTrapDeed() : base( HouseTrapStrength.Greater, HouseTrapType.Blades ) { } public GreaterBladeTrapDeed( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int) 0 ); // version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); } } public class DeadlyBladeTrapDeed : HouseTrapDeed { [Constructable] public DeadlyBladeTrapDeed() : base( HouseTrapStrength.Deadly, HouseTrapType.Blades ) { } public DeadlyBladeTrapDeed( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int) 0 ); // version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); } } public class LesserExplosionTrapDeed : HouseTrapDeed { [Constructable] public LesserExplosionTrapDeed() : base( HouseTrapStrength.Lesser, HouseTrapType.Explosion ) { } public LesserExplosionTrapDeed( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int) 0 ); // version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); } } public class RegularExplosionTrapDeed : HouseTrapDeed { [Constructable] public RegularExplosionTrapDeed() : base( HouseTrapStrength.Regular, HouseTrapType.Explosion ) { } public RegularExplosionTrapDeed( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int) 0 ); // version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); } } public class GreaterExplosionTrapDeed : HouseTrapDeed { [Constructable] public GreaterExplosionTrapDeed() : base( HouseTrapStrength.Greater, HouseTrapType.Explosion ) { } public GreaterExplosionTrapDeed( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int) 0 ); // version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); } } public class DeadlyExplosionTrapDeed : HouseTrapDeed { [Constructable] public DeadlyExplosionTrapDeed() : base( HouseTrapStrength.Deadly, HouseTrapType.Explosion ) { } public DeadlyExplosionTrapDeed( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int) 0 ); // version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); } } public class LesserFireColumnTrapDeed : HouseTrapDeed { [Constructable] public LesserFireColumnTrapDeed() : base( HouseTrapStrength.Lesser, HouseTrapType.FireColumn ) { } public LesserFireColumnTrapDeed( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int) 0 ); // version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); } } public class RegularFireColumnTrapDeed : HouseTrapDeed { [Constructable] public RegularFireColumnTrapDeed() : base( HouseTrapStrength.Regular, HouseTrapType.FireColumn ) { } public RegularFireColumnTrapDeed( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int) 0 ); // version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); } } public class GreaterFireColumnTrapDeed : HouseTrapDeed { [Constructable] public GreaterFireColumnTrapDeed() : base( HouseTrapStrength.Greater, HouseTrapType.FireColumn ) { } public GreaterFireColumnTrapDeed( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int) 0 ); // version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); } } public class DeadlyFireColumnTrapDeed : HouseTrapDeed { [Constructable] public DeadlyFireColumnTrapDeed() : base( HouseTrapStrength.Deadly, HouseTrapType.FireColumn ) { } public DeadlyFireColumnTrapDeed( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int) 0 ); // version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); } } public class LesserPoisonTrapDeed : HouseTrapDeed { [Constructable] public LesserPoisonTrapDeed() : base( HouseTrapStrength.Lesser, HouseTrapType.Poison ) { } public LesserPoisonTrapDeed( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int) 0 ); // version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); } } public class RegularPoisonTrapDeed : HouseTrapDeed { [Constructable] public RegularPoisonTrapDeed() : base( HouseTrapStrength.Regular, HouseTrapType.Poison ) { } public RegularPoisonTrapDeed( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int) 0 ); // version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); } } public class GreaterPoisonTrapDeed : HouseTrapDeed { [Constructable] public GreaterPoisonTrapDeed() : base( HouseTrapStrength.Greater, HouseTrapType.Poison ) { } public GreaterPoisonTrapDeed( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int) 0 ); // version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); } } public class DeadlyPoisonTrapDeed : HouseTrapDeed { [Constructable] public DeadlyPoisonTrapDeed() : base( HouseTrapStrength.Deadly, HouseTrapType.Poison ) { } public DeadlyPoisonTrapDeed( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int) 0 ); // version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); } } }