///////////////////////////////////////////////// // // // Automatically generated by the // // AddonGenerator script by Arya // // // ///////////////////////////////////////////////// using System; using Server; using Server.Items; namespace Server.Items { public class SwimmingPoolAddon : BaseAddon { public override BaseAddonDeed Deed { get { return new SwimmingPoolAddonDeed(); } } [ Constructable ] public SwimmingPoolAddon() { AddComponent( new AddonComponent( 1811 ), 4, 1, 2 ); AddComponent( new AddonComponent( 1803 ), 4, 0, 2 ); AddComponent( new AddonComponent( 1813 ), 4, -1, 2 ); AddComponent( new AddonComponent( 4554 ), 3, 3, 18 ); AddComponent( new AddonComponent( 4554 ), 3, -3, 18 ); AddComponent( new AddonComponent( 4554 ), -4, -3, 18 ); AddComponent( new AddonComponent( 4554 ), -4, 3, 18 ); AddonComponent ac; ac = new AddonComponent( 4643 ); AddComponent( ac, -4, 3, 9 ); ac = new AddonComponent( 4643 ); AddComponent( ac, -4, -3, 9 ); ac = new AddonComponent( 7385 ); ac.Hue = 90; ac.Name = "Water"; AddComponent( ac, -3, 2, 5 ); ac = new AddonComponent( 7385 ); ac.Hue = 90; ac.Name = "Water"; AddComponent( ac, -2, 2, 5 ); ac = new AddonComponent( 7385 ); ac.Hue = 90; ac.Name = "Water"; AddComponent( ac, -1, 2, 5 ); ac = new AddonComponent( 7385 ); ac.Hue = 90; ac.Name = "Water"; AddComponent( ac, -1, -2, 5 ); ac = new AddonComponent( 7385 ); ac.Hue = 90; ac.Name = "Water"; AddComponent( ac, -2, -2, 5 ); ac = new AddonComponent( 7385 ); ac.Hue = 90; ac.Name = "Water"; AddComponent( ac, -3, -2, 5 ); ac = new AddonComponent( 7385 ); ac.Hue = 90; ac.Name = "Water"; AddComponent( ac, -1, 1, 5 ); ac = new AddonComponent( 7385 ); ac.Hue = 90; ac.Name = "Water"; AddComponent( ac, -1, 0, 5 ); ac = new AddonComponent( 7385 ); ac.Hue = 90; ac.Name = "Water"; AddComponent( ac, -1, -1, 5 ); ac = new AddonComponent( 7385 ); ac.Hue = 90; ac.Name = "Water"; AddComponent( ac, -2, 1, 5 ); ac = new AddonComponent( 7385 ); ac.Hue = 90; ac.Name = "Water"; AddComponent( ac, -2, 0, 5 ); ac = new AddonComponent( 7385 ); ac.Hue = 90; ac.Name = "Water"; AddComponent( ac, -2, -1, 5 ); ac = new AddonComponent( 7385 ); ac.Hue = 90; ac.Name = "Water"; AddComponent( ac, -3, 0, 5 ); ac = new AddonComponent( 7385 ); ac.Hue = 90; ac.Name = "Water"; AddComponent( ac, -3, 1, 5 ); ac = new AddonComponent( 7385 ); ac.Hue = 90; ac.Name = "Water"; AddComponent( ac, -3, -1, 5 ); ac = new AddonComponent( 1173 ); ac.Hue = 1153; AddComponent( ac, -1, 2, 2 ); ac = new AddonComponent( 1173 ); ac.Hue = 1153; AddComponent( ac, -2, -2, 2 ); ac = new AddonComponent( 1173 ); ac.Hue = 1153; AddComponent( ac, -3, 2, 2 ); ac = new AddonComponent( 1173 ); ac.Hue = 1153; AddComponent( ac, -3, 1, 2 ); ac = new AddonComponent( 1173 ); ac.Hue = 1153; AddComponent( ac, -3, 0, 2 ); ac = new AddonComponent( 1173 ); ac.Hue = 1153; AddComponent( ac, -3, -1, 2 ); ac = new AddonComponent( 1173 ); AddComponent( ac, -3, -2, 2 ); ac = new AddonComponent( 1173 ); ac.Hue = 1153; AddComponent( ac, -1, -1, 2 ); ac = new AddonComponent( 1173 ); ac.Hue = 1153; AddComponent( ac, -1, 0, 2 ); ac = new AddonComponent( 1173 ); ac.Hue = 1153; AddComponent( ac, -1, 1, 2 ); ac = new AddonComponent( 1173 ); ac.Hue = 1153; AddComponent( ac, -1, -2, 2 ); ac = new AddonComponent( 1173 ); ac.Hue = 1153; AddComponent( ac, -2, 2, 2 ); ac = new AddonComponent( 1173 ); ac.Hue = 1153; AddComponent( ac, -2, 1, 2 ); ac = new AddonComponent( 1173 ); ac.Hue = 1153; AddComponent( ac, -2, 0, 2 ); ac = new AddonComponent( 1173 ); ac.Hue = 1153; AddComponent( ac, -2, -1, 2 ); ac = new AddonComponent( 1819 ); ac.Hue = 1153; AddComponent( ac, -3, -2, 0 ); ac = new AddonComponent( 1820 ); ac.Hue = 1153; AddComponent( ac, -3, 2, 0 ); ac = new AddonComponent( 1801 ); AddComponent( ac, -4, -2, 2 ); ac = new AddonComponent( 1801 ); AddComponent( ac, -4, -3, 2 ); ac = new AddonComponent( 1801 ); AddComponent( ac, -3, -3, 2 ); ac = new AddonComponent( 1801 ); AddComponent( ac, -2, -3, 2 ); ac = new AddonComponent( 1801 ); AddComponent( ac, -1, -3, 2 ); ac = new AddonComponent( 1801 ); AddComponent( ac, -1, 3, 2 ); ac = new AddonComponent( 1801 ); AddComponent( ac, -2, 3, 2 ); ac = new AddonComponent( 1801 ); AddComponent( ac, -3, 3, 2 ); ac = new AddonComponent( 1801 ); AddComponent( ac, -4, 3, 2 ); ac = new AddonComponent( 1801 ); AddComponent( ac, -4, 2, 2 ); ac = new AddonComponent( 1801 ); AddComponent( ac, -4, 1, 2 ); ac = new AddonComponent( 1801 ); AddComponent( ac, -4, 0, 2 ); ac = new AddonComponent( 1801 ); AddComponent( ac, -4, -1, 2 ); ac = new AddonComponent(1801); AddComponent(ac, 0, 3, 2); ac = new AddonComponent(1801); AddComponent(ac, 1, 3, 2); ac = new AddonComponent(1801); AddComponent(ac, 2, 3, 2); ac = new AddonComponent(1801); AddComponent(ac, 3, 3, 2); ac = new AddonComponent( 4643 ); AddComponent( ac, 3, -3, 9 ); ac = new AddonComponent( 4643 ); AddComponent( ac, 3, 3, 9 ); ac = new AddonComponent( 7385 ); ac.Hue = 90; ac.Name = "Water"; AddComponent( ac, 0, 2, 5 ); ac = new AddonComponent( 7385 ); ac.Hue = 90; ac.Name = "Water"; AddComponent( ac, 2, 2, 5 ); ac = new AddonComponent( 7385 ); ac.Hue = 90; ac.Name = "Water"; AddComponent( ac, 2, -2, 5 ); ac = new AddonComponent( 7385 ); ac.Hue = 90; ac.Name = "Water"; AddComponent( ac, 1, -2, 5 ); ac = new AddonComponent( 7385 ); ac.Hue = 90; ac.Name = "Water"; AddComponent( ac, 0, -2, 5 ); ac = new AddonComponent( 7385 ); ac.Hue = 90; ac.Name = "Water"; AddComponent( ac, 1, 2, 5 ); ac = new AddonComponent( 7385 ); ac.Hue = 90; ac.Name = "Water"; AddComponent( ac, 2, 1, 5 ); ac = new AddonComponent( 7385 ); ac.Hue = 90; ac.Name = "Water"; AddComponent( ac, 2, 0, 5 ); ac = new AddonComponent( 7385 ); ac.Hue = 90; ac.Name = "Water"; AddComponent( ac, 2, -1, 5 ); ac = new AddonComponent( 7385 ); ac.Hue = 90; ac.Name = "Water"; AddComponent( ac, 1, 1, 5 ); ac = new AddonComponent( 7385 ); ac.Hue = 90; ac.Name = "Water"; AddComponent( ac, 1, 0, 5 ); ac = new AddonComponent( 7385 ); ac.Hue = 90; ac.Name = "Water"; AddComponent( ac, 1, -1, 5 ); ac = new AddonComponent( 7385 ); ac.Hue = 90; ac.Name = "Water"; AddComponent( ac, 0, 1, 5 ); ac = new AddonComponent( 7385 ); ac.Hue = 90; ac.Name = "Water"; AddComponent( ac, 0, 0, 5 ); ac = new AddonComponent( 7385 ); ac.Hue = 90; ac.Name = "Water"; AddComponent( ac, 0, -1, 5 ); ac = new AddonComponent( 1173 ); ac.Hue = 1153; AddComponent( ac, 0, 0, 2 ); ac = new AddonComponent( 1173 ); ac.Hue = 1153; AddComponent( ac, 1, 0, 2 ); ac = new AddonComponent( 1173 ); ac.Hue = 1153; AddComponent( ac, 1, 1, 2 ); ac = new AddonComponent( 1173 ); ac.Hue = 1153; AddComponent( ac, 2, 1, 2 ); ac = new AddonComponent( 1173 ); AddComponent( ac, 2, 2, 2 ); ac = new AddonComponent( 1173 ); ac.Hue = 1153; AddComponent( ac, 0, 2, 2 ); ac = new AddonComponent( 1173 ); ac.Hue = 1153; AddComponent( ac, 0, 1, 2 ); ac = new AddonComponent( 1173 ); ac.Hue = 1153; AddComponent( ac, 1, -2, 2 ); ac = new AddonComponent( 1173 ); ac.Hue = 1153; AddComponent( ac, 1, -1, 2 ); ac = new AddonComponent( 1173 ); ac.Hue = 1153; AddComponent( ac, 2, -2, 2 ); ac = new AddonComponent( 1173 ); ac.Hue = 1153; AddComponent( ac, 1, 2, 2 ); ac = new AddonComponent( 1173 ); ac.Hue = 1153; AddComponent( ac, 2, -1, 2 ); ac = new AddonComponent( 1173 ); ac.Hue = 1153; AddComponent( ac, 2, 0, 2 ); ac = new AddonComponent( 1818 ); ac.Hue = 1153; AddComponent( ac, 2, 2, 0 ); ac = new AddonComponent( 1173 ); ac.Hue = 1153; AddComponent( ac, 0, -2, 2 ); ac = new AddonComponent( 1173 ); ac.Hue = 1153; AddComponent( ac, 0, -1, 2 ); ac = new AddonComponent( 1821 ); ac.Hue = 1153; AddComponent( ac, 2, -2, 0 ); ac = new AddonComponent( 1801 ); AddComponent( ac, 0, -3, 2 ); ac = new AddonComponent( 1801 ); AddComponent( ac, 1, -3, 2 ); ac = new AddonComponent( 1801 ); AddComponent( ac, 2, -3, 2 ); ac = new AddonComponent( 1801 ); AddComponent( ac, 3, -2, 2 ); ac = new AddonComponent( 1801 ); AddComponent( ac, 3, -3, 2 ); ac = new AddonComponent( 1801 ); AddComponent( ac, 3, -1, 2 ); ac = new AddonComponent( 1801 ); AddComponent( ac, 3, 0, 2 ); ac = new AddonComponent( 1801 ); AddComponent( ac, 3, 2, 2 ); ac = new AddonComponent( 1801 ); AddComponent( ac, 3, 1, 2 ); } public SwimmingPoolAddon( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( 0 ); // Version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); } } public class SwimmingPoolAddonDeed : BaseAddonDeed { public override BaseAddon Addon { get { return new SwimmingPoolAddon(); } } [Constructable] public SwimmingPoolAddonDeed() { Name = "SwimmingPool"; } public SwimmingPoolAddonDeed( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( 0 ); // Version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); } } }