using System; using Server.Gumps; namespace Server.Items { public class CommemorativeRobe : BaseOuterTorso { public override int LabelNumber { get { return 1157009; } } // Commemorative Robe [Constructable] public CommemorativeRobe() : base(0x4B9D) { LootType = LootType.Blessed; } public CommemorativeRobe(Serial serial) : base(serial) { } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)0); } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } }