using System; namespace Server.Items { [TypeAlias("Server.Items.VialVitirol")] public class VialOfVitriol : Item, ICommodity { [Constructable] public VialOfVitriol() : this(1) { } [Constructable] public VialOfVitriol(int amount) : base(0x5722) { Stackable = true; Amount = amount; } public VialOfVitriol(Serial serial) : base(serial) { } TextDefinition ICommodity.Description { get { return LabelNumber; } } bool ICommodity.IsDeedable { get { return true; } } public override int LabelNumber { get { return 1113331; } }// vial of vitriol public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } }