using System; namespace Server.Engines.Quests.Hag { public class MoonfireBrew : Item { [Constructable] public MoonfireBrew() : base(0xF04) { this.Weight = 1.0; } public MoonfireBrew(Serial serial) : base(serial) { } public override int LabelNumber { get { return 1055065; } }// a bottle of magical moonfire brew public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } }