using System; using Server.Engines.Craft; namespace Server.Items { [Alterable(typeof(DefBlacksmithy), typeof(DualPointedSpear))] [FlipableAttribute(0x26BD, 0x26C7)] public class BladedStaff : BaseSpear { [Constructable] public BladedStaff() : base(0x26BD) { this.Weight = 4.0; } public BladedStaff(Serial serial) : base(serial) { } public override WeaponAbility PrimaryAbility { get { return WeaponAbility.ArmorIgnore; } } public override WeaponAbility SecondaryAbility { get { return WeaponAbility.Dismount; } } public override int AosStrengthReq { get { return 40; } } public override int AosMinDamage { get { return 14; } } public override int AosMaxDamage { get { return 17; } } public override int AosSpeed { get { return 37; } } public override float MlSpeed { get { return 3.00f; } } public override int OldStrengthReq { get { return 40; } } public override int OldMinDamage { get { return 14; } } public override int OldMaxDamage { get { return 16; } } public override int OldSpeed { get { return 37; } } public override int InitMinHits { get { return 21; } } public override int InitMaxHits { get { return 110; } } public override SkillName DefSkill { get { return SkillName.Swords; } } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } }