using System; namespace Server.Items { [FlipableAttribute(0x403A, 0x4046)] public class GargoyleFloorMirror : Item { [Constructable] public GargoyleFloorMirror() : base(0x403A) { this.Weight = 10; } public GargoyleFloorMirror(Serial serial) : base(serial) { } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)0); } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } }