using System; namespace Server.Items { public class EternallyCorruptTree : Item { [Constructable] public EternallyCorruptTree() : base(0x20FA) { this.Hue = Utility.RandomMinMax(0x899, 0x8B0); } public EternallyCorruptTree(Serial serial) : base(serial) { } public override int LabelNumber { get { return 1072093; } }// Eternally Corrupt Tree public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } }