using System; namespace Server.Items { [Furniture] [Flipable(0xB4F, 0xB4E, 0xB50, 0xB51)] public class FancyWoodenChairCushion : CraftableFurniture { [Constructable] public FancyWoodenChairCushion() : base(0xB4F) { this.Weight = 20.0; } public FancyWoodenChairCushion(Serial serial) : base(serial) { } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)0); } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); if (this.Weight == 6.0) this.Weight = 20.0; } } [Furniture] [Flipable(0xB53, 0xB52, 0xB54, 0xB55)] public class WoodenChairCushion : CraftableFurniture { [Constructable] public WoodenChairCushion() : base(0xB53) { this.Weight = 20.0; } public WoodenChairCushion(Serial serial) : base(serial) { } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)0); } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); if (this.Weight == 6.0) this.Weight = 20.0; } } [Furniture] [Flipable(0xB57, 0xB56, 0xB59, 0xB58)] public class WoodenChair : CraftableFurniture { [Constructable] public WoodenChair() : base(0xB57) { this.Weight = 20.0; } public WoodenChair(Serial serial) : base(serial) { } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)0); } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); if (this.Weight == 6.0) this.Weight = 20.0; } } [Furniture] [Flipable(0xB5B, 0xB5A, 0xB5C, 0xB5D)] public class BambooChair : CraftableFurniture { [Constructable] public BambooChair() : base(0xB5B) { this.Weight = 20.0; } public BambooChair(Serial serial) : base(serial) { } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)0); } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); if (this.Weight == 6.0) this.Weight = 20.0; } } [Furniture] [DynamicFliping] [Flipable(0x1218, 0x1219, 0x121A, 0x121B)] public class StoneChair : Item { [Constructable] public StoneChair() : base(0x1218) { this.Weight = 1.0; } public StoneChair(Serial serial) : base(serial) { } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)0); } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } [Furniture] [DynamicFliping] [Flipable(0x2DE3, 0x2DE4, 0x2DE5, 0x2DE6)] public class OrnateElvenChair : CraftableFurniture { [Constructable] public OrnateElvenChair() : base(0x2DE3) { this.Weight = 1.0; } public OrnateElvenChair(Serial serial) : base(serial) { } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.WriteEncodedInt(0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadEncodedInt(); } } [Furniture] [DynamicFliping] [Flipable(0x2DEB, 0x2DEC, 0x2DED, 0x2DEE)] public class BigElvenChair : CraftableFurniture { [Constructable] public BigElvenChair() : base(0x2DEB) { } public BigElvenChair(Serial serial) : base(serial) { } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.WriteEncodedInt(0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadEncodedInt(); } } [Furniture] [DynamicFliping] [Flipable(0x2DF5, 0x2DF6)] public class ElvenReadingChair : CraftableFurniture { [Constructable] public ElvenReadingChair() : base(0x2DF5) { } public ElvenReadingChair(Serial serial) : base(serial) { } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.WriteEncodedInt(0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadEncodedInt(); } } [Furniture] [Flipable(0x4023, 0x4024)] public class TerMurStyleChair : CraftableFurniture { public override int LabelNumber { get { return 1095291; } } // Ter-Mur style chair [Constructable] public TerMurStyleChair() : base(0x4023) { Weight = 20.0; } public TerMurStyleChair(Serial serial) : base(serial) { } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)0); } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } }