using System; namespace Server.Items { public class Lavaliere : GoldNecklace { public override bool IsArtifact { get { return true; } } public override int LabelNumber { get { return 1114843; } } // Lavaliere [Constructable] public Lavaliere() { Hue = 1194; AbsorptionAttributes.EaterKinetic = 20; Attributes.DefendChance = 10; Resistances.Physical = 15; Attributes.LowerManaCost = 10; Attributes.LowerRegCost = 20; } public Lavaliere(Serial serial) : base(serial) { } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.WriteEncodedInt(0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadEncodedInt(); } } }